This will make skyriding less fast for pretty much everyone who uses it except the tiny minority that couldn’t wrap their head around gaining speed to continually refresh charges.
It’s also harder to see little charge numbers on each ability than it is to simply see the charges in the middle of the screen.
Awful, awful change. You should be borderline ashamed for even thinking it was something that needed to be changed.
Think the reality is they realized that flight speeds being what they were limited design space, so I think the slow down is intended.
Unfortunately dragonriding was kinda fun to the full removal of it would be met with intense backlash akin to the pathfinding achievements of old that were implemented (successfully) to combat how flying itself limits design space.
To argue that dragonriding limited design space is just incorrect. Any issue dragonriding caused was also caused by base level flight, it just made flying fun.
I’m not saying that isn’t blizzard’s thinking on this, because Blizzard has made the game worse due to stupid, dumb ideas they’ve had about their own game in the past. But I’m going to head that argument off now and say it’s a dumb argument and the changes need to be reverted ASAP.
I have zero issues with recharging vigor and maintaining flight at all times. I think this change is detrimental and will only serve to slow us down, not every single aspect of WoW has or needs to be simplified.
I’ll have to experience the changes myself firsthand before I fully knock it, but from what I’ve seen, I don’t like them.