The skill gap in Shadowlands is going to be huge and the QQ will be epic

Good players will adapt to having more abilities. The average to bad players will go from grasping to struggling to flailing to play their classes - and many will forgo spells that will put them at a severe disadvantage to the players that are effectively using huge toolkits and DPS rotations.

Basically, expect the relative skill of players to fall in m+, raid, and pvp, and for the win/loss ratios to go up in terms of raider io, raid, and pvp.

It’s guna be a rough one.

1 Like

Not really…?

I am in the Alpha right now and a lot of the classes I have tried so far all seem about the same for the most part. I am not seeing a massive jump in “skill cap”.

Some classes have some issues that need to be ironed out, like Enhancement Shaman’s rotation and such are kind of weird right now but then you have Ret Paladin and Fury Warrior which are still the same as they are live with only some really minor differences (Wake of Ashes baseline is pretty nice :slight_smile: )

I mean… I will give that the addition of prot abilities becoming class wide (Shield of the Righteous for Paladin and then a whole bunch of things like Spell Reflect, Shield Block, ect for Warrior) could become used in very high level PvP play or such… but its not going to become the norm or wide spread.

9 Likes

Let there be Skill gaps!

There are no problems with Skill gaps.

people should be incentivized to get better.

18 Likes

I can’t wait for more abilities. Shadowlands is looking like an amazingly solid expansion so far!

Yup. I already saw people complaining about it in the forums.

1 Like

It’ll be awhile before we get to the point where it matters (when we figure out how all of these new abilities actually synergize together).

Many of the things they are adding are situationally niche and even though I know there are some WTF this is useless (flash heal for disc) abilities many will be table turners for skilled players who can whip them out at the right moment.

BY THE WAY can you please try holy priest and tell me what you think???

Feral druid and enhancement shaman. People are gonna be all over the place with these (dps wise) lol. Totally confused.

I think most people will realize (after reading guides) that most of these abilities are useless and are actually not required as much as it seems like they are. For all the abilities you have in Classic, you only end up using a few of them at a given time.

2 Likes

That’s what I’m saying. For you see - there are almost no bad abilities… pretty much any ability in WoW is situationally great, you just have to figure out when to use it.

You also have to think about where things bit Blizzard last time - uintended synergizes. Yes, ability A may seem useless on its own, until you combine it with 3 other abilities and it becomes game breakingly OP.

Feral Druid has more abilities?

Can’t wait to see your thread about Holy priest having to dps in Torghast, like visions. Time stamping this. :stuck_out_tongue:

2 Likes

If the meta is the same and everyone has to run Torghast solo, then yes, I will make an angry thread about it. Not everyone wants to play DPS, many of us chose healer for a reason… because we want to heal…

You are wanting to play the game in a way it wasn’t designed to be played. You have DPS abilities for a reason as a discipline priest.

I have damage abilities because that’s how I heal silly.

I don’t understand this complaint. Now sure I get simplicity in terms of having fewer buttons to work with but if the content you’re running doesn’t need your full toolkit then you don’t need it at all.

If you expect to mash 1-2 buttons in rated PvP in this game you’ve really got the wrong idea of what it’s been about historically. Same goes for M+ or any serious end game experience.

If we didn’t learn anything while playing the game it’d be less of a journey. I think the most memorable games for me are the ones that force me to think. If I come away from the experience having learned nothing odds are pretty good I won’t recall the experience a year on.

It was a sin to take these abilities away in the first place. Because it allowed people to settle into a comfort zone of smash and grab dungeons and mindless PvP button mashing. That was never the intent of the game and the director has said as much.

I never liked that about Wrath as that’s where it really started to slide into a place it shouldn’t be. Tactical gameplay adds so much flavor to the game and sure, I get angry sometimes when I repeatedly fail on something but once figured out I’m good. Anyway that’s my long winded 2c.

1 Like

This game no longer takes any skill at all. It is now about /played. You can now LOSE more arenas than you win and if you play enough, you get Gladiator. Doing 1,500 on one toon now has a 100% chance of giving you a rank one feat of strength even if you loose more than 50% of them. Never used to be like that but it is that way now,

On Illidan, NOTHING is earned anymore. it is either bought or sold.

So skill already does not matter. Old news.

I already have 36 keybinds, corrupt eye, four affixes, and 4 flawed human beings to take care of while doing damage…

This game is only easy if you want it to be easy.

Come back to me when you can show me all 20s, mythic nzoth, and duelist.

I leveled up a discipline priest in MoP entirely by DPSing. I never played a healer role and I was top dps up to lvl 80 or so in every single dungeon I did except for one (and I did a lot). Discipline priest played well can do just as much damage as a lot of specs. The question is can you play it well.

Some of that stuff is gone next expansion though. I bet a lot of it isn’t that important as well.

I play a resto shaman and 5 box, so I know what complexity in Retail looks like but I gladly welcome back warlock curses for instance. I can think of a number of applications in terms of PvE that curses would be welcome.

I will find room for those curses you can bet on that. If that means ditching some of the less optimal CC mappings I’ll do it.

Thorgast should be a re-playable roguelike. Like the Binding of Issac.

You can go in with any skill set, and come out the other side with something completely insane and unintended.

I hope it’s fun with friends and without friends.

And for the love of god, don’t make me grind dailies for a ticket to get inside.

1 Like