The Sinkhole

I appreciate that several legacy delves have seen some adjustments to make their QoE much better.

But the Sinkhole is still unfinished.

  • Mobs come out from under the ground.
  • NPCs still aren’t built to path under water. If you try to kite mobs even in a basic, linear fashion they evade bug and then teleport onto you.
  • Movement abilities like shimmer and hover dont put you on the floor, and force you to slow fall to avoid fall damage.
  • Brann routinely takes aggro on the final boss and pulls him out of the room to reset the encounter.

I guess if it went its whole debut season in this broken state it will probably always be like this, but damn this place is horrible.

The Sinkhole’s underwater, pretty sure you don’t need slow fall.

That teleport bug happens when they get caught in something. I’ve encountered it most in the Spiral Weave Delve when a mob gets caught in a brazier.

Have to admit, I’ve never had Brann reset a boss, not with any character.

Incorrect.

2 Likes

Tricks of the trade or even misdirect to Brann with that eel boss in the sinkhole and he will do his backflip till he leashes the boss. Maddening!

1 Like

Yeah, just did Sinkhole.
Couldn’t help notice how squishier Brann is, or it’s a bug that causing him suffer from non-direct damage.