The sim are wrong about Fel-scarred. you should use it!

i’m not saying it better then aldrachi BUT it way more competitive AND much more reliable then previously believe.

i sim pretty much all spec i could think of and test it on a dummy to be sure. and there some interesting conclusion.

first of all here is the build for single target (change shattered destiny for ragefire for aoe:
CEkAEDLOxe3SEPP2R8Hw6bhoSYmZMzMzgZmZMmJzMzAAAAAAAmthxMMzMbjZ2wyMYGjZssNbzsMbzMzstMLTTzMmZGD2A

it basically a no backflip base on immolation aura, it does massive aoe damage, and make single target acceptable because of isolated prey+flamebound.

the reason i am 100% sure the sim are wrong is because i tested it multiple time on the raid dummy without any buff and my damage after around 10 min ( i did it 3 time) was barely above the simulation. the only extra buff i was using without realising is the baseline righteous fire for around 1,5% of my damage, making me pretty much on par with the sim(i’m not that good anymore).

considering aldrachi-reaver is much much more difficult to play and when i was on a dummy i was clearly 15%-20% behind doing everything i believe right. it worth looking into it.

my conclusion aldrachi-reaver is better in a perfect scenario play by a bot on single target.

Fel-scarred is a lot easyer to play, extremely reliable making learning new fight much easyer and it does more aoe.

basicly unless you are part of the 0,1%, you may see a significant dps increase by playing it. it did for me and i’m willing to sacrifice my potential max damage by 5% to do a average of 20% actual damage every time.

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aldrachi definitely oversims. the +15-20% that it sims over felscarred in some scenarios is not reproducable in game.

While anecdotal, I hit my goal of 3k mythic + rating playing fel scarred and never once did I feel like I was lagging in dps or getting carried. It felt strong.

i mean that tells you that 3k io keys arnt really that hard, theyre not in the level of keys where you should worry about every little increase of damage and probably play whatever you want and still perform good

i mean havoc oversims sure, but that is a small margin within 5% maybe less. dont spread misinfo about a hero spec thats already highkey poop

That tells me there is a whole lot of fuss over something that only impacts a very, very small portion of the population - and then lots of people see these convos and thinks it applies to their weekly 10 no leaver key.

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i don’t understand how “havoc oversims” is relative in this context. AR oversims compared to FS. havoc in general oversimming (i have no idea if this is true, i don’t look at sims of other classes because i don’t care) doesn’t really matter when you’re comparing one havoc hero tree to another.

the soul gathering part of the sims is hard to do as a human, which leads to a slight oversim for reaver, but despite that, reaver is still stronger than fs in a raid setting when havoc is in capable hands.

havoc as a whole doesnt oversim as much compared to other specs. that is a rumor that should have been squashed out by now.

that being said, your free to play felscarred if you like if your comp is made for it and the dungeon is something like floodgates. weekly keys you can play anything you want.

Today is switched to Fel Scarred, i like both playstiles but i think it fits me more on my way to KSL.

I started my journey this season like 2 close to 3 weeks ago, last week i barely played but was able to time a +11 with +2 without an issue with Aldrachi and failed the +13 because mistakes were made.

But was happy with my first time jumping into those keys, im an experienced tank player with Season 4 of Shadowlands getting the KSH achievement (couldn’t play DF) and coming back this season after playing Season 1 for a while and having a blast playing Vengeance.

I did a couple of 8 and 9 dungeons today as Fel Scarred and i like the less buttons specially in the dungeons i dont know better like thew “new ones”, the ones from not previous expactions.

You had me right with you for a bit, but I gotta ask…. Are ‘lots of people’ really doing 10’s or any kind of M+ at all?

I don’t even do those anymore when it’s the weekly quest. I almost did once this expansion but 5 minutes into M0 Cinderbrew was enough to remind me why I NOPE outa dungeons.

I don’t think I’m alone there.

I can’t help but feel that it’s an extremely common sentiment with the player base or I wouldn’t have started getting the ‘Pretty please do M+’ quest every week when I run delves.

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Only Blizz would have the actual data to answer this, but things I’ve read and heard and observe, for PvE M+ is the most popular game mode these days.

Fair enough

I was kinda using 10’s that as a high point (though could be higher). Meaning you can play Fel scarred or aldrachi in a 10 and it doesn’t matter. Play what you like. But it also applies to M+ 2s, heroics, normals, lfr, world content, etc. Basically for the vast majority of all wow players, the class/spec/build they prefer is going to be fine.

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Completely agree

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i mean very few people get ksm, very few people go over a 5.

Source?

And I wasn’t talking about any particular level of key. Just that M+ in general sees more play than raiding or delves. I don’t have a source for this as I previously stated.

Indeed, hell i would say even higher keys that +10 like +15 are doable by any Spec with any talent points or hero choice they want.

Really? KSM is freaking free, it used to mean something but now is a free mount for everyone that wants it.

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Nah like atoc, not much of the player base gets it even tho it’s free af this season

I hate the aldracho game style.

What should happen is that there should be a passive power that automatically vacuums up the power ups no matter where they are.

On top of this, the movement precursors have.to go, unless they are going to give of iframes before and after we use the mandatory movement skills

Hence why I stay with fel reaver no movement

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One month necro? Also movement doesn’t exist in current dh

If you are speaking solely for M+ sure but in raid not so much.

FS isn’t easier to play. To play it correctly you need to line up your inertia, meta, and essence break and if you mess that up your dps drops like a rock.

AR is vastly easier to play even sub-optimally and has greater room for if you mess something up you are penalized as much.