The recent Doomguard nerf needs a lookover

This week Demo received some tuning, including making the Doomguard a proc and removing their doombolt volleys.

The problem I have with this, aside from the proc rate feeling off in single target, is that their new purpose as a single target caster conflicts with the recent nerf to the proc rate. I’m not really surprised of this change as it was really easy to create a pack of doomguards chain casting Doom on nearly-dead mobs. In contrast the removal of Doomguard’s volleys feel horrible. It doesn’t proc often enough in single target and doesn’t do enough damage in aoe to warrant a talent point.

Doomguard should either be a proc and cast volleys or be guaranteed to spawn slinging singular doombolts.

2 Likes

It really should be one or the other. If it’s chance to proc then the Doomguard needs to keep the volley, and if you always proc a Doomguard then the single target doombolt is a fair trade.

3 Likes

This would be the way to address that ability. Not double nerfing a talent that requires about 3 points into it to make it worthwhile.

2 Likes

We got a Doom rework with this week’s build but sadly the Doomguard node was left untouched. Some quick tests on target dummy show Doomguards accounting for about 1% of my damage in single target and about 3% in aoe (4 stacked target dummies). Impending Doom is a far better choice, they really need to look over the proc rate or return the doombolt volleys.

I thought the Doomguard got replaced with a Wild Imp.