Blood elves are the most popular race
Blizzard then charges 20 dollars for race change
Blizzard rakes in money from all horde players switching to blood elf from their 60
EZ Money baby
Blood elves are the most popular race
Blizzard then charges 20 dollars for race change
Blizzard rakes in money from all horde players switching to blood elf from their 60
EZ Money baby
Except you can only run the game so long until you run into the same issues that made people quit. The smarter business plan would be to expand WoW Classic with the same gameplay design / philosophy that drew everyone back. That would keep people engaged longer. The longer people stay engaged, the longer than can continue to try and sucker people over to retail for micro transactions and cross promotions.
Most horde players in Classic are loving the fact they don’t see blood elves anywhere.
and what guarantee do we have that if blizzard is given free creative will with classic that they won’t absolutely trash it? let’s look at recent examples of blizzard doing this - Layering and Battle For Azeroth. i think that speaks for itself.
Worst thing that ever happened to Horde: Blood Elves.
Unless Classic was designed specifically as a museum piece. Which is was. Which is why
won’t work the way you think it will.
Retail is the path forward. It always has been. Making an “alternate timeline” wouldn’t entice anyone back to Retail, it would just confuse people and muddle the entire game.
Having static TBC and Wrath server clusters for people to play is the only reasonable thing to do since the game should NEVER be altered from that path.
Why would anybody who had gotten to 60 want to change their race? I would assume that people who want to play a Blood Elf would want to level one.
Or the best thing. Most popular race in the game. I wonder what would have happened if they hadn’t added them as early as they did.
I wouldn’t have abandoned Horde in TBC.
Because people would like their character to look a certain way, with certain racials, without having to make another toon of the same class and spend a month or so leveling it up. It’s what some players decided to do when it was offered, and Bliz wouldn’t have offered it unless they thought there was enough incentive to do so.
EDIT: Paying Blizzard less money then I make in an hour, to save me around 100 hrs or so of leisure time makes sense to some. I wouldn’t do it, but I would pay for a server Xfer to a BC server if allowed.
But do you think the current devs have the vision to do that?
I think they are capable of bringing the old version back to life, but they have their own artistic style, philosophy and design that will interfere with their ability to stay on target, IMO, if they try to expand.
You couldn’t be more wrong. And it’s been done before, and to great success. If you repeat the same mistake you will run yourself into the same dead game and same players abandoning ship. They already know how the future will pan out.
Now that they’ve re-captured the audience they lost, they won’t want to lose them again. That would be the stupidest thing they could ever do. It would by no means muddy the waters. You are talking about a core audience who already deals with multiple timelines and universes inside of comic books, why would that be any different?
No. The smarter business plan is to spend minimal amounts to re-release older content that massive amounts of players enjoyed and develop new content for the current retail version of the game and not develop two versions of WoW simultaneously.
I have no clue, but it would be a smarter risk to take than launching expansions servers to see the game die all over again. Fractioning the servers into “classic” servers and “TBC” servers would also split guilds, servers, friends etc. What would be the point? So many people will just quit and be done.
except it would muddy the waters. there are people out there who just want classic wow.
also, a lot of people have little to no faith in blizzards ability to create anymore.
i can hand them a blueprint and be reasonably happy with the result (SC remasters, warcraft 3 reforged, classic), but they do not have a good recent track record with creating anything new (Class Pruning, Layering, Battle For Azeroth, Legions legendary system and Warlords of Draenor all come to mind).
As part of that audience the only way they could lose me is by abandoning the principles of Classic. That principle is authenticity. Classic+ would completely nullify the entire purpose of Classic: a recreation of the Vanilla experience.
Optional TBC server, on the other hand, serves the same purpose…recapturing a specific time in WoW’s history. That is a worthy endeavor.
Yes, really smart to lose the 3 millions subs they gained in Classic. Classic players aren’t ever going back to retail, sorry. Anyone who signed up for classic who has been gone for ages has 0 interest in retail. I think you are forgetting that Classic brought in an enormous revenue stream that has been gone for a long time. They have the funding now to put development into Classic+ content. There are a lot of unfinished raids and content in Azeroth that never saw the light of day.
except two of those expansions actually saw the playerbase grow, even if one of them was minimal growth (wrath).
no one bought this argument when the retail fans said it about classic and i hardly buy it now. there are people who are playing classic just in the hopes they release servers for burning crusade and wrath.
what was the point of classic? to rerelease vanilla wow. that is it. if you start fudging with that, make no mistake, some people will leave.
I’m very right, just people like yourself can’t accept the facts.
A) Classic is a museum piece. They’ve said it many times.
B) Doing anything that would be considered “Classic+” wouldn’t go the way you think. It would drive people away rather than bring more in. Also, having two timelines would completely muddle the entire game.
I know you might like to think it would be a great idea to “change it up from the beginning”, but it wouldn’t. Nothing that could be added wouldn’t also come with a HUGE amount of people that would feel like it was an affront to the original product, and likely quit in response.
and, because vanilla wow already laid a healthy amount of ground work, re-releasing burning crusade would be relatively low effort and cost.