“Though I walk through the valley of the retcons of lore…”
There’s been quite a bit of discussion about Sylvanas shattering the Helm of Domination, the new lore (or lack-thereof) about the Shadowlands, and the overall mixed opinions on the direction Blizzard chose to take gameplay-wise. While I’ve voiced my opinions on all of these issues, one came to mind that trumps all the others, and it’s a problem we as fans of the story need to address/discuss:
Blizzard completely retconned Sylvanas’ story from Edge of Night onward to fit the direction of the game, along with the previously established lore pertaining to the Shadowlands.
Really think about it.
Shadowlands is the first expansion where almost the entirety of its lore is based off of retcons. And it doesn’t bode well for the future.
Sure, Burning Crusade had the draenei/Eredar retcon - but that was about a single race. And yes, Legion had the Illidan retcon - that was about a single character. But even the expansions with massive retcons for their premise had other things to make up their backbones which we were familiar with (the Burning Legion, in both of the examples I provided, along with Outland and the Tomb of Sargeras).
What does this mean for the future? I’m well aware that Blizzard is notorious for retcons, but now that they’re out of RTS characters is THIS what we can expect from the story? Past events like the Broken Shore or short stories like Edge of Night being completely retconned to justify a plot that makes no sense otherwise? Character development (or in the case of Sylvanas surges in power) occurring completely off-screen?
I seriously doubt that this “Jailer” was something Blizzard planned all the way back in Edge of Night. I seriously doubt Vol’jin’s death was thought out or planned when he was made Warchief now that we’ve seen the Helm of Domination shattered . . . something that Blizzard couldn’t possibly have fathomed back at the end of Wrath with the whole “There must always be a Lich King” concept was revealed - or else what was the point?
Why care about the story heading forward if all of it can be changed to justify the dev team’s whims - to the point where revisiting older “chapters” is a waste of time and cause for confusion?
Leave your thoughts and opinions, but as always, keep it civil.
-Aspiring (and Dashingly Stylish, Wickedly Witty and Courageously Curious) Lore Master Wickham