The real problem with raider.io

Accuracy and the need to be constantly updated.

A lot of bad players want the addons removed or broken because they don't want people to see how bad they are.

The solution to raider.io isn't to appeal to those bad players but to make it easier for players/addons to access mythic+ and raid info on other players.

Imagine if under the examine option when right clicking a player, there was an "examine progress" button as well that brought up a person's raid and mythic+ experience.

That would be the most effective way to break raider.io.
Just like Blizzard has done many times before, the solution to these game-breakingly good addons that bring a host of problems is never to ban them, but to make an official version.
The problem with it is that its still around
so how would an official feature change anything. People with low scores/progress will still be rejected, then they will continue to complain.
10/29/2018 08:27 AMPosted by Emberpaws
so how would an official feature change anything. People with low scores/progress will still be rejected, then they will continue to complain.
If it's an official feature, it can be incorporated into matchmaking, which would either let players specify a minimum and maximum score when forming a group or would prioritize groups of equally skilled players. It would also spare players from feeling like a third-party addon is necessary.

Basically, it'd become no different than rated PvP. It'd just add another tab to the group finder.
Here's a great solution to io, but would make it somewhat painful to gear alts without friends. But it is already painful anyway.

Make it so that you can choose whether to deplete key or not. Make it so that gear is awarded per boss completed via mail if the dungeon isn't done. And make it so that you can only apply in the lfg tool for keys +1 above your highest completed in time or below for that specific dungeon. That fixes it right there pretty much. Yeah queues would be long, but they are long anyway as people wait to form based on io.

This would basically be in game io minus the feeling of being declined all the time. You would never even see the higher groups, and would progress with characters of similar experience.

This also means carries would have to be arranged privately or in trade rather than using the finder. This removes a lot of the ad spam in finder, and it removes or makes it more difficult to pay to win. I suspect a lot of people with good guilds actually like the current system because it keeps people out and encourages the purchase of carries...

And blizz likes it too because people buy gold from them to buy the aforementioned carries. It's horrible game design. They are turning people away due to greed.

Keystone should have a value for each dungeon and be equal to your highest completed for each dungeon too. It should be that failed runs don't deplete keystone.
10/29/2018 08:27 AMPosted by Emberpaws
so how would an official feature change anything. People with low scores/progress will still be rejected, then they will continue to complain.
People being rejected isn't the real problem. The real problem is that people being rejected who don't deserve it because of the addons inaccuracies.

If you fix that problem, the other players will respond to it and will git gud or get lost.
Derpaartos!

Though I don't have a horse in this race, not even doing this content:

It does seem that since they won't "break" that add on, they should instead make it superfluous by just putting what it does into the game. As you say, it would solve the inaccuracy problem if Blizzard just let people see that information without that add on.

As others have pointed out, it would streamline things. I also like the idea of a slider when doing the mythic thing, for the people you'll take. That would encourage people do make their own key thing (again, I'm not really familiar with this content that much), and then specify a lower range which would encourage people to join that one if they did not feel they were so "gud."

The current Raider IO add on thing, just makes me feel like I should never try doing that content at all.
10/29/2018 09:58 AMPosted by Kypookins
Derpaartos!

Though I don't have a horse in this race, not even doing this content:

It does seem that since they won't "break" that add on, they should instead make it superfluous by just putting what it does into the game. As you say, it would solve the inaccuracy problem if Blizzard just let people see that information without that add on.

As others have pointed out, it would streamline things. I also like the idea of a slider when doing the mythic thing, for the people you'll take. That would encourage people do make their own key thing (again, I'm not really familiar with this content that much), and then specify a lower range which would encourage people to join that one if they did not feel they were so "gud."

The current Raider IO add on thing, just makes me feel like I should never try doing that content at all.


The slider would be very nice if you could specify minimum highest completed in time for that dungeon. This would be good. It's also a more greed/blizz/bobby friendly solution since carries could still be shown to people.