Classic does the world content really well.
Retail does the instanced content really well.
Maybe we could, like… fuse these two together into an even better game that had the best of both worlds…?
Classic does the world content really well.
Retail does the instanced content really well.
Maybe we could, like… fuse these two together into an even better game that had the best of both worlds…?
Retailers want their mindless easy leveling that u can sleep through
Add flying and the snooze fest increases ten fold
Don’t know why they like it like that
Incorrect - we want to level fast so that we can get to the current and challenging content with the cool transmogs.
Schlepping through boring and non-challenging world content is what we don’t like about Classic.
The reason we don’t like leveling is because it IS easy and the rewards are meh compared to the action happening in the current expansion.
Exact reason why leveling is in the dumps - it’s completely disregarded because you only view the endgame as the “real” game.
Horribly short-sighted.
i am a retail lover and i don’t agree with pretty much anything you’ve said. maybe try to not talk like you’re the majority when you’re expressing an opinion?
@op i would love for them to fix leveling. i would love for spell ranks and talent points to come back. i used to think i didn’t mind, but i do. i’d also like things like auras and blessings back. and shaman totems. utility that made classes fun even if it was hard to balance.
Could somebody explain to me what’s actually good about World content in classic WoW? not trying to bait I’m just wondering what you find enjoyable? I could barely make it past double digits in the leveling before I was completely bored.
I’d like to know as well. I don’t understand what they mean by “good world content”. Leveling up is boring and slow, but not challenging, either. It was fine back when I originally played vanilla, because it was new and no one knew any better.
It feels like a dangerous world
You have to group up to do content at any sort of pace unless u are a mage or hunter
Difficulty requires cooperation which creates friendships
I’ve mace more memories leveling up in classic than any time in retail
Having other people to play with makes it fun, not the solo of flycraft that is retail
Add the face roll ez mode that it is and it’s so boring. Not even really a game if you are a god that can’t die to 10 mobs
It’s definitely challenging. I’m sorry, but you only show your proof that you don’t even play Classic when you can’t even admit its leveling has challenge.
I find Classic leveling tedious, and it takes way too long for me, but there’s no doubt that combat is dangerous and I need to think about how much I want to pull, and how much punishment I can take. That’s the part people like about leveling, not that it takes 200 hours to 60.
okay… but I played with a group and we all were bored to tears because it wasn’t like the world mobs did anything special, plus all the classes were pretty boring. I played mage and funnily enough I leveled my current retail mage a month before classic came out and I had a more enjoyable time leveling in retail alone than I did with my brother and friends in classic.
Maybe you really had to have played classic before to enjoy it (I joined in Wrath) which I can kind of get. There are some old games I enjoy that I know my niece and nephew won’t because they aged poorly so I guess it’s the same with me and Classic.
Also I see a lot of people saying it’s challenging but I just don’t see it? There isn’t much strategy involved in outnumbering a mob with 5 people or pulling one at a time slowly. in the end you’re usually just pushing one button till it dies either way. In case of the mage anyway. Maybe other classes are different? but from what I’ve seen they’re all pretty basic.
So, the “challenge” is to pull lightly. Ooh, challenging. Engaging. Wondeful world content.
Wait… I don’t find that “challenging”. There is very little difficulty in pulling monsters that you know you can slowly whittle down before you fall asleep at the keyboard.
It’s funny considering Classic leveling literally put me to sleep last week.
Woke up dead, retail has much better pacing.
So your reply is just trolling?
Really? And you continue to talk of things you know nothing about, making you look very silly. You’re like an amateur critiquing a professional chef on his food.
If you want to talk about falling asleep, the mindless leveling of retail WoW is exactly that. Still takes 50+ hours to get to 120, but it’s all just rolling your face across the keyboard because there’s 0 danger to your character.
I will admit, i did like Classic in nearly every regard…other than that mindless trekking back and forth across the barrens 14 times or so.
Loved being able to use a hand weapon with a caster and see it DO something.
LOVED actually being able to use a wand. Awesome stuff.
Loved the fact that all that junk gray gear actually mattered instead of just being vendor fodder. Half my gear on 9 characters is gray or white. LOVE IT!
Its just that walking crap man.
But theres no way Id ever ask or expect them to ruin classic for others so the few like me could enjoy it.
The real difference between Classic and Retail
Classic (Vanilla) - MMORPG
Retail - Single-player Game with Instancing
Right on the money.
No. Just because you don’t agree with what I stated doesn’t mean I’m trolling. The fact that you even brought that up just means you have a weak argument.
But the way you make your statements about the “challenge” of Classic WoW is that you either pull monsters you know you can kill or you die. That is so binary in “difficulty” that it’s not really difficulty at all, is it? It’s just “possible and not possible”. Impossibility isn’t a difficulty. It’s an impossibility.
And it’s hilarious that you think that you’re the equivalent of a “professional chef” when talking about Classic. Your hubris is amazingly overblown.
if you can heal yourself or have a pet classic leveling is easier than retail tbh. on my baby pally i can facetank 4 mobs healing myself using downranked heals and do nothing but autoattack. at level 12 on retail i’d have more of an issue doing that.
That sounds about right.
ESO sells itself as a quasi single player with MMO content I believe.
FAR better game overall than WoW is.