The race /class compromise

for years players have been asking for playable races of all sorts that are in the game. Bliz is always silent. One theory is blizzard hates fun, or that it is too much work, or haters gonna hate since a lot of players hate everything.

here is my suggestion, which i believe answers the issue of too much work. it is a compromise based on the idea that you make several races playable, but only give them 1 or 2 classes each. To make it more interesting though make those classes a thematic “reskin” of existing classes/specs.

ascended nerubians, venomancer, webmancer, and shadow caster specs are all reskins of mage specs, pyro, ice, and arcane respectively. use the spell animations already in game for these abilities, change the description of the abilities to work with the theme for that race and you’re done. New feeling clothy ready to go.

naga, they have 2 classes. Sea witch is a shaman assign a few animations with arcane effects instead of say fire and you’re done. tide keeper is a paladin with water animations, best part is, most if not all of their abilities can just be tinted blue.

Fungarian, they get hunters, now we get interesting, they cant tame several beast families like mechanical since they have no tech, but they can tame a unique to them beast family, we see them paired in game together all the time. let them tame flayers, the walking plants. there are already dozens of skins in game, give them 2 family abilities like exotics, but not actually exotic. this is the only thing that might take some actual work, but seems like fun to me. especially if they can tame a squashling.

the list goes on you could do that with several races, take to devs and they could make a day of it and be done.

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They said like summer of 2022 i think that over time they’ll be rolling out all race/class combos possibly aside from Evokers.

Probably this. Remember, these are the same people who didn’t give Nightborne dark ranger customization because their model isn’t an exact 1 to 1 port of Night Elves the way Void Elves are of Blood Elves. Because our faces are a bit different and our ears bend the other way they just couldn’t be bothered to put in the extra effort.

I bet it will be the same way if they ever expand DH races. Void Elves will get it but Nightborne won’t.

this is a getting your foot in the door type tactic. they could release more classes to the races over time. on that note, giving these races unique class skins might be fun or open the door for glyphs other races could use (think warlocks having soul shards of different colors or green fire) to have the same effects.

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:man_facepalming:
In return for the nerubians’ loyalty, the Harbinger Xal’atath has provided them with knowledge of a dark alchemical process through which they can evolve chosen nerubians into paragons of their race, enhancing their viciousness and turning them into deadly soldiers. Queen Ansurek has eagerly embraced these modifications and offered up her army to achieve Xal’atath’s goals. Ascended are created through the alchemical machinations of toying with the Black Blood of the Old Gods

:man_facepalming:
Naga have been our enemies since world of warcraft began. The naga only came to be after Queen Azshara made a deal with an old god. A situation she and her people found themselves in after striking a deal with the Burning legion.

yes, yes, lore for these guys set them up as enemies. that doesnt mean individuals cant join our side, especially after the nerubian kingdom was destroyed, naga arent quite as desperate, but they also have larger numbers, that means more defectors, we also dont know if they will side with us in the next few expansions.

and, these are just examples i came up with in 5 minutes

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