I am not talking player power here or balance, the game simply feels boring and repetitive now. At least for mage. It was dumbed down a bit too much.
I believe balance is somewhat better even in PVP. I am not max level yet but I can tell that it will be better and more balanced, the pace is also okay.
Honestly, for a lot of specs it was needed. You had 8 spells to press to ramp up, then a 9 button rotation after. You miss one, you’ve ruined your window and have to wait for CDs. I am liking what they have done. Built in passives help alot in keeping what you need happening, happening.
with the dungeon runners that pull dungeons in 3-5 pulls, they never hit half the buttons, no need, no more CC, no more strategy, just run in and let the tank do its thing.
My mage literally had to have 3 bars of spells to function. I’m sorry, but the pruning was needed. Maybe not for all classes and specs, but it’s absolutely intolerable incompetent game design to force players to have 3 active bars of spells just to play a game. At that point, why is there even a spellbook?
The pruning happened for a reason. Back then, rotations were getting way too complicated, and a lot of players relied heavily on addons just to play their class efficiently. If you didn’t have those addons, you were basically at a disadvantage and some groups wouldn’t even take you.
That kind of design creates a barrier, especially for new players. Imagine trying to learn the game and being told you need a bunch of third-party addons just to perform properly.
Simplifying the abilities and rotations made the game more accessible. Newcomers can jump in, learn their class faster, and actually participate in group content instead of feeling locked out because they don’t have the “required” setup.
The thing is, smart people want more buttons to challenge themselves, and dumb people want less because it makes them tired and they can’t understand what to do.
Depends on the class. Some made it out better than others. Most of the specs I’ve played so far feel pretty good, the only real exception being Mistweaver
I remember feeling the exact same way during the WoD pruning, but time passes and there’s room for more interesting abilities to be added and more room for specs to evolve with new philosophies. What I’m not a fan of is watching specs like Survival fundamentally change every few years.
Weird melee hunter → Ranged with explosive shot → weird melee hunter → super sick melee hunter → terrorist
No, I agree with you there and I’m sorry to hear it’s not fun for you. My mains got some love, and I’m having a good time with the pruning but I see that it’s not so for mage especially. Hopefully they figure out a balance for that.