The problem with shadowlands narrative

Some people are saying that one of the main issues was that the scope was getting too big.

I cannot disagree more, that has nothing to do with the real problem. And this line of logic it’s contradicted by the story itself, wow has NEVER been low in scope, we had powerful character since basically wow inception, characters capable of destroying a city on their own, or even a planet.

The real issue was that the antagonist was barely explained, and what was explained simply wasn’t convincing enough, we knew almost nothing of his motives, we know he used to be the arbiter, but know nothing about why he was dethroned.

The only reason i can think of is because “he was evil” But that’s frankly amazingly boring if that’s the case.

In short the problems in shadowlands narrative had everything to do with the characterization, and nothing with the scope of the story.

It’s a shame, because everytime i look at the worst expansions in wow, i could see a lot of potential, usually the reason they fail is a mix of gameplay and story, for shadowlands, the decisions they made with gameplay, and the direction of the story were not great, the gameplay was good at the end when they finally lifted many of the artificial restrictions they created that NOBODY liked since the start.

And here’s the issue, they could ret con the story and change it significantly, but it’s too late, they write a book retconning the story? Barely anyone will read it, and honestly, the story should be in game, you shouldn’t have to read so many external sources in order to have a good grasp of the story.

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Trainwreck that it is, the Primus being the one doing all the actual 4d chess makes more sense so far as selling a real threat to the cosmos goes.

At any rate, could be here all day holding up specific examples of why Shadowlands failed, but the real culprit is whatever circus was happening behind closed doors at Blizzard during those years. I think what caught me off-guard the most was how awful the world building was. Afterlife being a sorting hat with Other Titans (that are actually robotic husks) was wild.

The Orc heritage quest seems like maybe it’s just kinda ignoring Shadowlands, though, and I think that’s the right call.

The shadowlands narrative is literally two expansions and two game systems behind. It’s time to move on.

To be entirely fair, SL is part of the lore. Whether we like it or not. So can’t be mad when it gets bought up as a point of discussion and how it affected the lore going forward

Yes it is… but it’s not constructive to keep bringing it an BFA as something that needs to be “fixed”. For their part, the Blizzard creatives have tried to make things better.

Only way to make it better, is by them continuing to do what they’re doing. From what I can tell, people have been genuinely receptive to DF and now TWW. For the most part anyway

So the writers and devs are clearly doing something right in my opinion.

I’m satisfied with the story and extremely irritated with the crafting system, especially with it’s lack of a bow pattern.

Weird LW didn’t get a bow pattern this expansion. DF had a pretty good one you could make and keep relevant throughout the entire expansion.

LW got a gun or crossbow this time around?

Nope. we did not get a weapon at all. We should have gotten a bow and a spear for survival.

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That’s soo weird and kinda aggravating. So, who crafts ranged weapons this expansion now?

Engineers still make guns.

Oh. Well. I guess that’s okay. But kinda takes away from LW though. They been able to craft at least one ranged weapon since WoD I think? Maybe earlier?

Who the hell are you to dictate what people should and shouldn’t talk about?

Are people that talk about history useless because it happened in the past then?

The reason why I wanted to talk about this was because the discussion was interesting to me, and to bring up the issues with narrative purely for the sake of discussion and so hopefully blizzard avoids doing the same mistakes.

If you are not interested guess what, the door is that way.

It’s so weird when people interject themselves into argument they apparently don’t care about.

Nope, Dragonflight was our first and only expansion that we were able to craft an end-game weapon.

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People can talk about anything they want. But expecting the devs to act on old expansion material is beyond reasonable.