Not saying Melee specialist and Duel Wield don’t need some adjustments (prolly lower the CD from 3-4 for raptor strike and lower the same weapon type dmg bonus to like 20% to start) but lone wolf being a flat 30% dmg increase is just dumb gameplay.
It’s either going to be amazing if it’s a high number or pure dogpoo if it’s too low. There is no nuance to it. Honestly people will rage over this suggestion but I think Lone Wolf should be a small dmg increase without a pet (like 10-15%) but give you Camouflage as a 1 minute CD. Let it be usable in combat (it won’t clear marks or dots or anything) and make it also give you a buff called “Ambush” could either give you a %dmg buff to your next attack made or maybe make it utility where your next attack concusses the target applying concussion shot debuff. To me that would be a lot more fun gameplay to play around of choosing having a pet vs not instead of just, I do a ton more dps vs less DPS and buffing my raid/group.
Just please turn it into something fun that actually lets you play the fantasy of a “Lone Wolf” hunter sneaking around where the trade off to no pet gives you a good utility skill that functions as a dps increase to make the dmg similar to having a pet out.