The portal for Summoning Stones should be more easily distinguishable for party/raid members than others

When you’re at a busy summoning stone, it can be hard to find your party/raid member to click on because with the default UI, all the portals look the same. It would be nice if the visual for the summoning portal would be 1. more clear, and 2. a different color to make it more easily distinguishable. Additionally, when people accept summons on large mounts, they completely engulf the summoner. Maybe make it so that accepting a summons auto-dismounts the person who accepts the summon?

Seems like it could be an easy enough quality of life fix for the game.

There’s still no way of fixing the issue of the knuckleheads who fly directly into the instance without trying to summon though. I’ve only found that priests and evokers can grip a person to the stone if they catch them in time.

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Yeah, this would be nice. At a glance it can be hard to see in the swarm of 50 people trying to summon.

That would be nice, I’m also a fan of putting summoning stones inside the instances themselves to solve the wm on/off problem. And eliminate unnecessary loading screens :slight_smile:

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Of all the changes that are constantly called for on the GD, this one seems like it makes the most sense.

Good thoughts. I also would like them inside.

It needs its own UI panel. Clicking on the summoning stone should open a new UI panel to facilitate getting the rest of your party there.

RP blah blah blah… I just want it to WORK.

You mean you don’t use the raid /group frame to summon? I 'm confused now. What do you use?

I’d be happy if they put a “no mount” zone around the summoning stone like they do with some Npcs. Also if they made other groups summoning portal red to distinguish it from your party’s blue portal that would go a long way to helping out as well. It doesn’t need to be complicated.

Yeah, for once GD has a good idea.

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A small QoL change that would be much appreciated.

So this seems like an XY problem solution. Perhaps we should be asking why we are still physically going to dungeons at this stage in the game? Why can’t we just queue in once the party is full? We go through a loading screen to start the key anyway. So to me the entire concept of summoning to the dungeon is antiquated.

That said if blizz is going to force us to continue to deal with this antiquated system… this is a good idea. That and/or hiding non-party members near the stone.

It would also be nice to be able to tell which players of the other faction are actually in your party out in the world. I just see orange Horde toons, and can’t tell, at a glance, which ones are in my party like I can with Alliance toons who’s nameplates are a different color.

I mean, I know we can’t actually DO anything “as a party” outside the instance (save summoning), but more than once I’ve been standing around wondering if my companions are going to show, not realizing they’ve been standing next to me the entire time.

Nonetheless, +1 on the different color summoning portal. The good news is I don’t think the cursor changes on portals you can’t click on anyway, and you can click through the noise of the others. But it would still be nice.

it’s not for choosing the person to summon, it’s for finding the person at the summoning stone. If I am finding someone to summon, then I use the group/raid ui

I’m sure the hardcore peeps would instantly find ways to abuse such a change, even though it would be a great quality of life thing for the rest of us lol

It’s pretty hassle free to look at your mini map, see the little orange dot, which is your Druid tank. Right click the Druid in your party and put a marker on him and go to his portal, or put a marker on yourself , start a portal and let them come to you. I understand you want qol upgrades, but what I just explained takes less than 2 seconds from start to finish