The goal of this post is to share my thoughts on the game and its current state what could be changed to provide a better experience. I think with the changes that have been made at the end of Shadowlands it really has given Retail WoW a “Vanilla” squish feel. As if we really could be going into a “true” new era of WoW like the Game Devs have stated… A lot of people are at the point where Dragonflight is the final straw for them. WoW had a rough few years with the last few xpacs. (Except Legion Imho.) A big part of this “Vanilla” feel in my opinion could be bolstered by better social aspects of the game… Giving players better places to gather. Making those areas meaningful… Also with changes to professions, their goal was to give them a more meaningful feeling and give players a place to gather to craft… I feel like Blizzard has been listening and giving us some of the things we’ve asked for but theirs a chance here to make Dragonflight truly an amazing expansion if they listen to some of the things we’re asking for and do them right and not get overly ambitious with things. (Maybe we can slow the slow on Beta/Release a tad? I would rather get more features that excite me and my friends to play and explore again.)
I feel like Trade chat is dead for trading., Guild recruitment doesn’t get used because trade chat is used for all advertisements because no one trades in well trade… They only occasionally spergtalk… I feel like there needs to become a slight need to talk in trade and have the immersion of a thriving economy of players are trading items and hunting down what they need to make awesome recipes… Guilds have been becoming less and less needed to play the game and its a part of the game that as an MMORPG should be vital. IS choosing what guild you’re running around with accomplishing things in Azeroth with. (And finding glory on the battlefield with!)
As my list will go on… You’ll notice where some of the ideas came from… I try to diversify which WoW content creators I watch to think about the game in a fresh perspective after 16 years of playing.
So to begin with the list of things we’ve asked for that could bring better social immersion, total overall game immersion, and quality of life changes.
-Account Wide End-Game Progression - Account-wide everything besides gearing.
PvP Players Hall - A spot for PvP Players to gather, with PvP vendors from old content and more meaningful additions to PvP cosmestics.
-Guild Housing - We want a guild place to gather and socialize, meaningful options for housing and customization of housing.
-Meaningful changes for being in an guild - Reasons/more rewards for being in a guild. (Incentives to socialize.)
-Meaningful reasons to explore other main cities and use different main cities and set hearthstone other places than Orgrimmar/Stormwind. More immersion for Main cities.
-World PvP - Meaningful rewards for World PvP to incentivize players to get out explore and PvP.
-More Battleground/PvP modes - We simply need more battleground modes PvP needs some major love. 6-Man/10-man/30-Man BGs (Deathmatch, Domination etc…)
-More Allied races - We simply want more races that diversify the race options further than what we have now.
-Better Racials - Orcs/Troll/Human/Gnome have been the only PvP options for too long.
-Meaningful Rare drops/Rare gear - Legendaries have been played with as toys in my opinion and handed out to everyone… It shouldn’t be that way in a Fantsy MMORPG. It totally devalues the rare drop that a player got in PvE or PvP content. Legendaries should work like they did in Vanilla/TBC and should be worked for.
-Better World Bosses - Make rares/drops from world bosses meaningful again.
-Better World Questing/Dailies - Less time-consuming quests, interesting without being frustrating to complete.
-No Combat Addons - break Weakauras, DBM, BigWigs, OmniBar. People should learn to play their class at their pace like they did in Vanilla/TBC and only be doing PvP/PvE they can do without downloading 10 addons that play the game for them.
-More Mage Tower content and New Content like it/ Group Mage Tower scenario.
-Less Mount recolors
-Continue Torghast System without it being tied to legendaries with borrowed power.
-No Borrowed Power/Artifact power grinds. - At ALL. Once we’ve chosen our talents… it should just be GEARING. We shouldn’tt have to go get a specific item/set and grind to power it up to enter into content… Just let us gear as we did in Vanilla/TBC… Complexity is literally killing the game and making new players go play other games…
-Cross-Faction Guilds, we should be able to finally play with friends regardless of faction completely.
-Larger guild capacities as guilds have grown less and less important a lot of players are grouping to one guild and to have more people in those guilds we really need to increase guild capacities.
Better Class Balancing - Balancing is completely out of hand for PvP as well some PvE situations.
I’ll add more to this list as people discuss. Please what ideas have I missed that we have thrown at Blizzard for years that would be beneficial for WoW? We have a REAL chance here to be playing a FUN AWESOME MMORPG again! It’s feeling better now and the direction feels GOOOD but there’s more we as players want! As usual lets give it to Blizzard on a silver platter of how they need to change the game! WoW once had 10 million active players as that time of WoW was so awesome. It was thriving and flourishing with trade, social interactions and immersion of being in AZEROTH!!
I am hoping this will get stickied as everyone comes to discuss.