The PI drama is why Bard will never be a thing

DPS players are just too selfish and would go into a coma if there was a healer class centered around buffing others.

If I can’t get it, no one else should! :rage:

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If the current class roles in dungeon/raids weren’t already so baked into WoW, I would say introduce support classes. Heal/buff hybrids that can comfortably take up a dps slot because they offer blanket buffs and OH’s. We already sort of have that with Disc Priest being able to heal/dps pretty efficiently

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I don’t think we’d get bard either way, but… you aren’t wrong.

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I mean… a bard usually sings to an audience and not to a specific person. I know we all think our favorite BTS boy is singing directly to us but he knows he’s not.

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In Vanilla and to some extent TBC, paladins, shamans, and druids felt a lot like support classes but for whatever reason players decided they were square pegs that needed to be hammered into round holes, turning them into just another DPS/heal. Highly disappointing.

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Warcraft logs could just do what they do on their other site fflogs. Because final fantasy has so many jobs that buff other people if you are buffing someone else it attributes the damage gained by the buff to the buff giver.

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I loved the bard talent tree in Rift, such a fun spec (basically it’s sub-spec for rogues). Actually everything about rift’s original talent tree system was so much more interesting and complex than wow has ever had. Imagine choosing 3 trees from a list of 10 or so then having the freedom to spend points literally anywhere. Of course that’s too much depth for wow’s audience. Complexity = bad on these forums.

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Aint that the truth. Just look at the absolute conniption fit they threw over tanks getting little loot bags for tanking dungeons because DPS kept complaining there weren’t any tanks. And they STILL think this is something that Blizzard needs to fix instead of, y’know, not being horrible and selfish people.

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Kind of like all the M+ hate / remove timers / can’t get into / remove IO and meters threads.

And by “Kind of” I mean more like.

And the PI drama is probably 95% manufactured.

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I think a lot of the negativity towards complexity on GD is a result of the borrowed power systems the game has had since Legion. Complexity in itself isn’t necessarily bad but it quickly becomes fatiguing when it’s shifted to something external to the player character and changes entirely every expansion. For complexity to be received well it needs to be part of the character proper (like traditional talent trees) and persist between expansions so it can be iteratively refined and expanded upon.

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Back when tank bags still had a chance of containing fun goodies I tanked/healed much more than I had before, and when they got nerfed my tanking dropped back off to what it was prior to tank bags. DPS really shot themselves in the foot there, which was particularly silly because nothing was stopping them from rolling a quick DK tank and partaking in the bounty themselves.

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You’re definitely not wrong about this!

I didn’t realize the expression of the ratio of a Circle’s Circumference to its Diameter was causing drama…

But than again, it is the current year, and anything can cause drama nowadays.

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Why does it have to be a healer?

The buffs used by FF Bard are group wide or personal. I’d be interested in a class that offers support while doing damage like that. Keep your dots up, keep your damage pumping, weave in your songs, have some nice useful CDs for damage reduction, cc prevention, buffing heals, etc… I love how much they bring to the table while still being a DPS job.

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At the sacrifice of what? Other classes being able to apply buffs? DH’s have already stolen enough from the classes, we don’t need another thief.

Don’t . . . don’t ruin it for me.

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I don’t have any idea what this means but you are way down some road and this isn’t an inside joke forum so stop.

I would say Bards don’t only have to heal, but I think any version of Bard would have some form of a heal.

I’ve seen Bards in different games breathe fire and frost, as well as give party buffs for attack and defense, and when the situation called for it, wards to keep random mobs from attacking or give you the initiative if you should happen upon a random enemy group.

Bards don’t have to be “just a support class” either. Depending on the game, they’ve had weapons like swords and axes, even slings and bows.

The idea of Bard is a versatile one, even if some people “just can’t see it work in WoW.” To that I only say: Then you have no vision, and you should let someone else work on designing classes.

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The closest comparison to the FF version and WoW is hunter since they are ranged and use a bow. I like having the utility, and would love playing a class with the same feel in WoW since I prefer the game overall.

I mean hunter does have utility too with their ability to kite, trap, MD, use pet for taunt situationally, etc… I think they’re different enough for it to be a whole other class though. And since this is WoW and not FF, they could absolutely have specs that focused more on healing or damage.

I think it’d be interesting. Buuuut we haven’t even gotten a good look at Evoker yet, so maybe that will scratch the itch. :slight_smile:

Sure, but these aren’t the only version of Bards in video games over the last 40ish years.

They don’t have to go that direction at all, mine was just an example.

There is another example I’ve played where their fighting abilities were somewhere between a Warrior and a Rogue. They were required to carry an instrument, but they could still sing and fight.

I doubt Evoker will “scratch the itch” for people even slightly interested in playing Bard. They strike me as starkly different from anything Bard could ever be.