Let me preface this by saying, I love leveling from 1-60, it’s an amazing experience.
With that being said, after you a toon to level 60, Dragonflight shows you no mercy, and it’s discouraging. What I mean by that is, at 60 (after chromie time), you’re not geared up as you were exiting from Shadowlands, and your iLvl is half of what it was on your mains entering new area.
So with half the health, half the damage and half the iLvl going into the Dragon Isles, it’s pretty difficult for a new 60 to traverse. Everything seems to hit like a mack truck, and keep in mind that nothing is wrong with their health pools, just damage output from enemies.
I think a solution might be, to do a scenario or pre-dragonflight quests for a chance to get gear that’s good enough to withstand at least some of the onslaught. I get that there’s boosts out there and all that, but that defeats the purpose of an amazing leveling experience.
That’s just me though, what do you guys think?
I have found a combination of gear from ZM and crafted shadowlands gear is more than enough to begin.
You will replace them in quick order as you progress through the Waking shores.
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I usually do well until about 66-69. Those last 4 levels makes most classes feel like absolute garbage to play. It’s literally the weakest you EVER feel in wow. I didn’t play a rogue for a long time because those last levels made the rogue feel like nothing but a wet noodle made of paper.
I hope 75-80 will feel better but Blizzard loves their scaling so much I know it won’t. I’ll just power through it because I enjoy the end game. Scaling like this has made me honestly despise leveling anymore. If I could just poof an instant max level for TWW I absolutely would.
I always felt that the 1-60 leveling only feels good because it goes fast. But you’re always OP as crap, especially lower levels. Then you get to level 60 and it’s a whole different feeling because the mobs are actually scaled to give you a journey to go through.
Low level scaling is an absolute mess
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If youre going by this character, Rogue, that is the problem. Every class Ive leveled up had no issues except rogue. If you cant burn your target down quickly, you’re going to be deal with a ton of downtime.
I had absolutely no issues with Hunter, Pally, SPriest & H DH. Furry warrior was tough from being squishy. Had to level this in TW. But Rogue was no fun at all to level and still 65.
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I disagree, i deleted a character then had her restored at level 57 because i want her in my warband for war within, i entered the dragon isles at level 60, in 24 hours i had her to 70 with no difficulty, i died maybe twice from falling off cliffs. You earn green dragon isles armor fast if you run the main questline. At the pools you get a nice set of bracers and if your crafting you get a very high level piece of armor. You also get a big old bag for free in waking shores. At the end of most major questline stories you get a big old piece of blue armor.
It really does not need to be dampened down and made any more easier, or people will lose interest
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Heirlooms help a lot with this, if you have the gold to sink.
I dislike the 60-70 bracket because by the 4th or 5th alt you’re going to start getting bored of doing the same quests and dungeons over and over again.
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I got 3 pieces of gear off climbing walls world quests yesterday on a fresh 60.
Working as intended. Starting with crap gear and finding yourself get weaker with each level is designed to inspire you go dedicate yourself to the hamsterwheel called “progress”.
I have to agree with this, the gear update that all of my characters had the option of doing was seemingly not enough? ILvl of 180 all greens and my Frost DK (Which doesn’t have much sustain in the first place) was being hit rather hard by the “tougher” mobs.
I died once after pulling a bit too much and just went to buy some ILvl 230 gear from the AH and carried on. 
It’s a bit bizarre that the gear update left such a large gap of ILvl even for level 60’s.
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I think the Pandaria remix is going to help with that in a week where you can level from 1-70 so we’ll see.
Shadowlands heroic dungeons still give ilvl 248 gear, I believe. They nerfed normal dungeon gear down to 194 for level 60’s. But unless you have a community that runs in to do Shadowlands heroic or mythic dungeons, a level 60 can’t do them. I don’t know if such a community exists. I do know I had a friend with bad gear who was looking for carries to get better gear, but couldn’t help them at that point.
The real losers are new players and those without heirlooms. The gear they get while leveling to 60 is awful, and even if they were trying to run dungeons, they won’t get enough upgrades, considering the speed of leveling, to get their gear anywhere near that 194 ilvl.
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Honestly I leveled all my alts through Timewalking partly for this reason.
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I only level in Timewalking, too.
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I’ve never had an issue with 160ish ilevel heading into Dragon Isles. I think that’s what heirlooms are at 60. But that’s what I use. And then I get the gear from quests and world quests.
Although I only have heirlooms for leather. So my cloth and mail and plate wearers only have ring and neck and trinket. So I go in with whatever I had and I’m fine.
Nothing gets “difficult” until you hit around 65 or 67.
You can buy greens from the AH, everyone is leveling profs so there’s an abundance of greens for lvl 60’s and even lvl 70’s on the AH.
Very good quality greens, I might add.
That should be more than enough to get started.
u start at 10 , so u can choose spec
Once I hit Level 60, I wait for a TW event to level from 60-70, you will get better gear in the TW event then questing.
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This is the WHOLE problem. You level out of your current gear before you can replace it. So by the time you get to current content you still wearing pieces from 20 levels ago. And current content is scaled up a bit more considering that on release most people engaging in it will be from the previous xpac and have some, up to a lot, of gear already from the end of the last one. Otherwise the start of an xpac would be faceroll/boring for the absolute majority of players. Even with the scaling people are still well overgeared for it on release.
So they’ve stuck themselves in this tough spot where the jump from previous content to current content is to big because they have to scale somewhat to how powerful people are on it’s release. And you will never be that powerful when leveling because you haven’t spent time progressing your gear prior to hitting 60 because the whole thing went to fast.
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