Come on dude
They put each icon on how many tenders you can get
It’s obvious
Come on dude
They put each icon on how many tenders you can get
It’s obvious
2010 “They’re just putting one mount on the shop, its not the end of the world, its not cooler looking than our raid sets and stuff. We’ll just laugh at the people on sparkle ponies and that’ll be the end of it”
2012 “Ok so they added some crowns to the store, its just a head item, but I’m sure they’d never put in sets that look better than our super awesome challenge mode sets and SoO gear!”
2020: Store transmog and why It's a problem
2023:
(totally forgot the refer a friend tier system, 6 month mounts, 1 year mounts and probably a dozen other things the shills said would be no big deal but now them cheering for every bad decision blizz made is coming to a head)
Shills got what they deserved /thread
It was but damn I thought they’d at least make it to 8 months lol
ive never seen a more accurate guess in my life. Once Blizzard implements these real-money changes to Traders Tender. The max we’re probably going to be able to earn for free will be atleast 100-500. And even then we’ll have the 800 challenges that no one will ever do in the adventure log because by day 1 you’re already usually done with all of Trader’s Tender worth challenges.
But wowhead article is uncertain about what they are for. Its to early for the outrage
“These assets look a lot like images you might find in the Battle.net shop. Is Blizzard allowing people to buy Trader’s Tender soon?”
2024: “oh they just put raid tiers in the tenders shop it’s just to unlock the cosmetics so they don’t have to farm the raid”
2025: “oh they just put bonus rolls in the tenders shop you don’t have to buy it”
2026: “oh they just put exclusive transmogs plus free exclusive gear drops if you buy their tender token package”
no it’s not 100%, but what else would the icons be for? i saw someone on tweeter suggest they could be somehow adding the amounts to our sub every month as an optional thing, but i don’t even see that happening. pretty clear they’re going on the shop
i mean, come on. lol. it’s blizzard.
But that already happened. The fancy swords and jester gear.
The argument you presented suggests that there should not be resistance against placing items on the Shop because they can also be acquired using in-game gold, thus implying that the availability of in-game currency eliminates the need for real-world purchases. However, there are several factors to consider that may explain the resistance against placing items on the Shop:
Time and effort: While it is true that players can acquire in-game gold and convert it into Battle.net balance, this process often requires a significant amount of time and effort. Not all players have the luxury of investing hours into grinding for gold in order to obtain the desired items. Some players may prefer to use their time in the game for other activities, such as progressing in the story, exploring new content, or engaging in player-versus-player activities.
Inflation and game balance: Introducing a system where in-game currency can be converted into real-world value can potentially lead to inflation within the game’s economy. The influx of gold into the market due to players converting WoW tokens can disrupt the balance of the in-game economy, making it more challenging for players who solely rely on in-game methods to acquire items. This can create a sense of unfairness and frustration among players.
Pay-to-win perception: When real-world purchases are introduced into a game, even if they can be acquired through in-game means, it can give the perception of pay-to-win mechanics. Some players may feel that the availability of items in the Shop, especially exclusive or powerful ones, gives an unfair advantage to those who are willing to spend real money. This can be demoralizing for players who prefer to progress based on skill and dedication rather than financial means.
Core gameplay focus: Resistance against placing items on the Shop can also stem from concerns about the game’s focus and direction. Some players believe that introducing a Shop with purchasable cosmetics and services can divert the developers’ attention away from creating meaningful in-game content and improvements. They may worry that the priority will be on creating items for sale rather than enhancing the overall gameplay experience.
While it is true that players have the option to acquire Shop items through in-game means, the concerns mentioned above go beyond the mere availability of these items. They reflect broader considerations about game balance, fairness, and the overall player experience. It’s important to acknowledge and respect these perspectives when discussing the resistance against placing items on the Shop.
God I hope so. My favorite sport to watch is synchronized meltdowns on the forums.
That’s the big question. Where does it stop?
One day equipment upgrades in the shop will be announced and I bet there will still be players saying “But you don’t have to buy it, so it’s fiiine.”.
Collecting is still a big form of content for a lot of players and the more it gets monetized, the more this content loses its integrity. Isn’t it enough that there’s already so much stuff in the shop? Do we really need more features in the game that are monetized?
It won’t be on the shop page. The “buy your tendies with cash” popup will show every time you click the npc to see what they have for sale.
Isn’t this what they pulled with the Overwatch 2 nonsense?
I don’t think they’re going to work on making the game fun anymore. They’re just going to find new ways to milk us for cash.
People are mad others will have cooler pixels than them
Thanks for providing a thorough rebuttal. I will address your points:
I can see this. However, at the same time, I’m not sure if it’s really much different than locking x item behind a super-low drop rate. In both situations, you’ll probably be spending more time going after something than you’d reasonably want to.
I could be misunderstanding, but this point seems to imply that purchasing WoW tokens, for lack of a better term, “creates gold out of thin air.” I just want to confirm that you understand tokens do not create gold or introduce them into the economy. Players have to buy the tokens off the AH using gold, in order for those who purchased a cash token to receive the gold. Perhaps I misunderstood the point you were trying to make with this one?
As far as gear is concerned, there is nothing on the shop that directly introduces player power. Trading tenders also do not (currently) act as a currency for player power. Now, someone could argue that the existing characters services may affect player power, such as racial changes and level boosts, although those services have been around for a very long time and are generally well-received.
I don’t have a very grounded view on this yet. However, I will say that content developers have openly stated during interviews that they create content based on what the art team designs. Yes, that sounds very backwards (to me at least), but I’m not sure how much of an impact, if any, that creating separate Shop cosmetics may have.
I do appreciate your response!
/DING DING DING. We have a winner, winner. You get the chicken dinner.
If…this turns out to be what they are doing, it will likely include an increase in trading post prices to encourage people to buy the currency.
Its not the pixels that makes people angry. It’s the predatory systems they use to get people to spend money. I know I probably won’t continue playing if that is the path that they decide to go down.
Let’s be clear the average player can’t do this. The average player doesn’t make much gold in the game.
Well this outcome was already predicted since the Celestial Steed came out. It’s just that the impact of cash shop wasn’t that strong because WoW still had a significantly large sub base to cover things. Now you will see a significant increase in microtransactions, it’s just that Blizz is trying to be subtle with it by doing it in stages.
Why would someone even care for tendies being sold ?
The items are mostly MEH.
They are cosmetics/mounts only.