The only guiding philosophy I see: Player feedback is meaningless

Out of curiosity, who was that? I’d like to watch.

Forgot the worst offender, PVP VENDORS! At their own convention, Blizzcon, people asked them questions that were obviously digs at game design. One such question was, “Why is there so much RNG in the game?”

It was cheered. Blizzard, instead of working with their playerbase, constantly seems like they’re butting heads with them. Who are they even making the game for nowadays? Is it for us or is it for “their data”?

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If it doesn’t fit their “vision” it goes in the trash and push out whatever they want.

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Blizz “Hold my beer”

In other brilliant Blizzard news.

The tortollan world quests received more changes and updates than all classes combined. OMEGALUL.

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Youtube, Yoshi P, FF 14 1.0 to today.

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By the way

Im still waiting to see what details you have on these “global trends” you claimed existed regarding queuable content.

How long has it been now? If they existed then youd be able to link reports, details, articles,…but every single time I ask, silence. You said you play this game semi professionally…tell me,. what OTHER MMOs do you play?

Whats your background in MMO design?

Are you a developer?

What about when they are enjoying things that are contrary to a persistent world in an mmorpg?

What MMO and what are your skills, background or qualifications to discuss it?

Define “persistent world”?

How do you know what is contrary and what isnt?

See, Metro, you keep coming up with these pronouncements, speaking “ex cathedra” as it were…yet, to date, every time you get called on it, you refuse to answer.

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You truly make me miss the ignore button.

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