The only guiding philosophy I see: Player feedback is meaningless

They always say that they have to cater to a lot of different players and styles, and that’s fair enough. However situations like the whole portal thing where it seems pretty obvious that they’re current decision is almost universally disliked sure do make it seem like that’s just an excuse for their arbitrary nonsense decisions.

2 Likes

Ah, my bad, I misinterpreted.
My point is still gonna stand, that if there’s this much negative reaction from the people who do use the forums, it’s gonna be ugly when it goes live.

3 Likes

In fairness, the only time they make changes is after they get kicked in the shins. Most of the things they are fixing were known problems since the BFA beta… They didn’t care until people started leaving.

10 Likes

Lore said that they don’t relay all the feedback - just what the CMs deem important. Remember when he said that they didn’t think it was important for the devs to know that some of the Alliance players were feeling that there was horrible Horde bias? So how do you know that these thousands of posts are being relayed to the devs?

This isn’t something we want implemented. We want the portals that have been in the game to stay. If they decide to make a new portal room for SW and Org, so be it.

GD didn’t suggest for portals to be removed. But once some of us saw that they were going to be removed, we have posted thousands of posts telling the devs not to do it. Posts which are being ignored. (Or as Lore likes to say, “You’re not being ignored; you’re being disagreed with.”)

5 Likes

The problem with a statement like “the devs ignore feedback” is that there are so many people at this point that want completely differing things from the game. Listening to one group can easily make it feel like another is being ignored.

I’m willing to bet that there were complaints that the world feels trivial and small at this point (I feel that way myself actually). In this case, I don’t feel that the “fix” is the solution to the problem.

4 Likes

Too many people confuse “They don’t listen to us” with “They don’t do what we tell them when we tell them to do it.” I’ve questioned tons of decisions they’ve made in the last 14+ years I’ve played this game and I’ve never once felt like they didn’t listen just because I didn’t get what I wanted. Reading what you guys say, its like you honestly believe that Blizzard shouldn’t have a say in how their game is designed…that it all comes down to what you want. I don’t think that’s how something like this should work.

5 Likes

No.

This downward trend started when Dear Leader took over along with the diablo devs. The older devs would not purposely try to hurt players fun in the game like this current crew are doing.

15 Likes

True story: the idea to nix flight in WoD got its genesis from the OG devs. Chilton, Afrasiabi, Pardo, Stockton, Holinka…that was their idea. Ion was in charge of raids.

3 Likes

Not exactly. Half of the OG devs were okay with flying the other half wanted to restrict it.

Dear Leader was the one that pushed raid or die in WoD while the rest of the world lacked content.

Every single change since Dear Leader has had a prominent role has been to make things easier on raiders but makes the rest of the game dull.

  1. Professions gutted so they are not mandatory for raids
  2. Increasing raid mechanics forced them to prune class rotations
  3. Putting less effort for world quests

And making travel out in the world tedious and unrewarding as possible.

4 Likes
  1. Legendaries were built into legion. There’s nothing they could really do about them at the time.
  2. The GCD change over all is good, I understand why they did it. Was it a bit clunky on the roll out? Sure, but they are still tuning it based on player feedback.
  3. As with the GCD change, classes are under constant scrutiny and have multiple tweaks as time goes on.
  4. The gameplay has been the same or similar since day 1. Not sure what you’re trying to say here.
  5. Azurite is the expacs end game progression system. They can’t remove it without killing the entire thing.
  6. Artifact power is good, not sure what you’re getting at here.
  7. Islands were overhauled due to player feedback.
  8. I’ll lump drop rates and RNG together. Once again these things not only have existed in WoW since day 1. They are part of the mmorpg style in general. And finally
  9. Portal rooms. This was actually a request, or you might say player feedback, in the past. Funny how a vocal minority turns on it now.
1 Like

You have a source for that? Your obvious desire to bash Ion and compare him with a dictator who has murdered thousands of human beings notwithstanding, the OG devs I saw speak publicly said they wanted it out. I don’t remember any of those WoD publicity interviews with a dev saying they were in favor of leaving it in.

1 Like

Where is your source?

Did someone say “it’s a slap in the face yet”

I feel like this is one of those threads that someone would say that in.

Someone should develop a GD drinking game.

Drink everytime someone says “slap in the face”, “shill”…

Also, removing old portals is only a minor inconvenience…it will be ok, I promise.

The fact you were already logged in means it adds nothing to the MAU and the extra hour a week does not drive you to resub for more revenue.

All of these arguments are just silly. Incoveniant, yes…some big personal conspiracy by Ion to hurt you…no.

Also, we can find evidence that Blizz listens to feedback…but customers are not always right, especially when most cant agree on anything

1 Like

Well, most of us know that the Feedback and Suggestions forum used to be a thing. Blizzard scrapped it.

If there are problems with a game feedback would most likely help. And wouldn’t something like that forum be useful and very important to the evolution of the game?

They tell us, repeatedly, that they enjoy and are open to player feedback. That’s technically not a lie because they didn’t say they’d be using player feedback to improve the project.

And this may be tinfoil hat but I think that the shots are being called by people who could not care less about the game. I feel the people truly running things are only in it for the money.

Doesn’t really matter though, I’m still having fun with WOW. It’s just a bummer when I think about how much better it could be right now.

Imagine if they stopped taking stuff away and focused on building, refining, and re-building (if necessary) the content that already exists?

People see right through the arbitrary inconveniences “for the health of the game.” Nobody is buying it. It’s not convincing.

One reason the community tends to be so negative in recent years (it’s always been negative, but at least to me it seems more so) is because removal of features is a negative thing, even if it’s “healthy in the GRAND SCHEME” or whatever…what even is “healthy” if it makes players upset? That’s not doing the game or the community any favors and the developers aren’t our parents and don’t “know best.” What a toxic attitude.

13 Likes

It wasn’t about legndaries themselves, it was the absolutely horrid system they came up with to acquire them. A system they pretty much never backed down on until BfA and said they “regret it”

The change is not good. It has not made gameplay any better. Some classes DID benefit from being redesigned. The GCD change itself is not.

Grinding neck levels, having no way to get AP besides world quests and islands, poorly tuned powers, and more

So they went from being the worst content that has ever been in the game, to just being still really crappy content lol. Islands are still awful and boring

I don’t remember seeing people to ask for portals to go away, but not sure it matters. The feedback is pretty clear in the present.

The game has changed a lot, archaic loot systems that continually remove any kind of agency from players needs to addressed. No lack of feedback on that subject either.

7 Likes

There’s a Gameplanet interview with Afrasiabi where he basically tiptoes around saying outright that they don’t want flight in on Youtube.

There’s an AMA with Chilton, Ion, Holinka and another guy and Ion addresses the question and mentions that they all felt the same way about including flight in Warlords that’s on the first page of Google search results.

I can’t find the link to the interview where Chilton discussed it correctly but I remember him being the genesis of the “wait and see how things go” meme that sprung up.

I can’t post links because I guess I’m not worthy.

1 Like

I may not agree with their decision, but I don’t feel our feedback has been ignored.

This is a can of worms that exploded only a week or two before a patch releases - that’s a really short period of time to reanalyze a whole philosophy and change course (politely assuming that the changes weren’t deliberately left to very late in the PTR)

1 Like

And most of your replies reflect your opinion. An opinion that isn’t shared by a lot of people. Are you saying they need to tailor the game to your opinion? Because that wouldn’t be good.

2 Likes

THE ONLY GUIDING PHILOSOPHY I SEE: PLAYER FEEDBACK IS MEANINGLESS

“Feedback is meaningless when they don’t do what I wanted them to do!”, is orders of magnitude more accurate.

2 Likes