- If not more class abilities, ones that are actually fun. Make levelling something you do to improve your character and that isn’t relative to what piece of magical gear you have to pick up.
- I don’t know that we will ever lose the dislike between the factions but I’d like to see that energy focused on something beyond the factions for the core drive of an expansion.
- Agree re flight.
- Well, we’ve had tier sets since pretty well the beginning and it always worked well. I’d like to see tier sets that could be adjusted somehow, whether it be by reforging or other means. Give players some choice and make gearing fun and not, please, so entirely based on luck.
- YES. Make the world big again - isn’t that what the developers keep saying they want to do? In that case, actually MAKE it big again. Give the planet a rear side, create large continents, let Azeroth capture a moon from somewhere that we can go to for an expansion, do something to make our expansion playing area feel big and exciting and worth exploring.
- I know what I’d like to see - make any profession playable by the same character. Perhaps make the primary ones learnable immediately, and the rest have to be earned through some form of extensive gameplay.
- And last but not least - forget the damned allied races. Reduce the number of races brought into the game but make them creative, special, different, unique – and make them available after a small amount of gameplay. PLEEEEASE.
Or better yet, get rid of the whole melee hunter concept all together or give it it’s OWN shiny spec and bring back SV the way it used to be.
For me:
Less focus on WQ’s. Personally sick of WQ’s at this point.
A new, improved PF that’s actually something original instead of the same stupid grind (like epic questlines for each zone). Flying immediately upon completing it- not months and months later.
More talent tiers. Seriously, there’s no reason not to implement new talents.
Maybe one new ability (or even a revamp <for example, a new improved Eyes of the Beast that can be used as a druid counter in PvP>).
WotLK II: We back on Northrend snitches!
Story centered about Death versus the Void, with the Light showing up on a later patch cycle and pivoting things.
Revamped Northrend, with new storylines and finally Azjol’nerub
Allied Races based of our Northrend Allies
Downplaying of the faction conflict and more prominence of our struggle against the void, but it a way you kinda can choose to join it
More interesting gameplay across the board.
Seems like a lot of people tackled things i was thinking of, but the ones i will highlight here are: class tier, and reverting the class ability pruning.
Yes this right here. For the love of Azeroth!!! Hallelujuah amen!