The new Holy Talent Tree

I’ll be honest, when I saw the first build of the holy tree I literally gave up and started working on my paladin - I’m glad they finally updated because it really looks amazing.

I’ll be sticking to holy priest for Dragonflight! Yippie lol

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It looks fun! Holy priest looks fun again for the first time in a long time!

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There’s so much in this tree now that I don’t know if it’s good or not and is gonna need testing.

Like does revitalizing prayers proc improved renew when it puts a renew on PoH targets?

That said, almost every talent here that’s new is significantly better than it was before. Lightweaver is also WAY more healthy than flash concentration was - and I also don’t even know if Holy needs it anymore since there’s a ton of healing throughput in this tree.

It looks great at first glance, but I’ll need to really go over it later. The only ‘problem’ I really see is it has very little damage support for dungeons, which likely will make it unpopular in more difficult dungeon keys. And on top of that, the damage that IS in the tree is REALLY FAR from the flash heal/heal improvements - which is the spell you’d really want to amp for dungeons.

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What makes me most hopeful of all is they decided to draw inspiration from many of the PvP talents.

I was saying for a while the PvP balance team had a lot better idea about what makes priest actually fun to play, and many of the new talents and skills were indeed lifted directly from those PvP options.

And to OP, yeah I was also leveled my new shaman, druid and started Paladin too after that first tree came out. God playing the original talent tree would’ve been even worse than that Legion->BFA transition in terms of feeling pruned into irrelevance.

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tbh, I think a lot of that was that they intentionally cannibalized a lot of ‘fun’ things to try and encourage world PvP through war mode and then didn’t really give much thought to trying to make solo/small group priest fun outside of that. Every class got a bit of that, though priest felt like it was hit harder than most of mine.

Yeah, especially the PoH and renew talents and their synergies. Those spells have been so out of favor for so long now my instinct is to go with all the ST buffs in the talent tree… but hopefully theorycrafters are busily toiling away at the math somewhere. :slight_smile:

Personally these all look great for raid healing - they essentially bring back a much better version of BfA holy. But I think the mana costs are going to be prohibitive. Holy priest lost a lot of mana regen from the old trees.

Yeah, that’s a key thing to test. Fortunately, there is Shadowfiend, Mind Games, and that 1% SW:P mana buffs available… I’d be surprised if the spec wasn’t mana-starved especially in 10.0 but there are options at least.

Getting to mindgames takes (at least) 3 points that are probably useless to you in raid healing, and the throes of pain is going to be very niche use in raid healing as well - which is where you’d want the PoH talents.

Really Hpriest has to survive on symbol, enlightenment and shadowfiend. Just might be mana starved in raid. In dungeons I think they’re probably fine on mana, damage is the concern there.

Divine words also looks to be in an awkward spot to take it now in raid - which is a shame.

That reminds me, looking at the tree.

If Mind Blast is going to be baseline and Holy Fire isn’t, shouldn’t holy get the same Mind Blast absorb effect as disc?

Or honestly just make Holy Fire replace MB and granted baseline and make a more interesting DPS talent. Either way.

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Just tested this and yes it does. Empowered Renew also procs mastery.

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I was wondering if you could test Rapid Recovery for me. I’d like to know if the reduced duration strictly means that it’d accomplish all that healing in a shorter time frame or if it means that it actually loses healing due to losing 3 seconds of duration.

If it’s any less than 35% boost of regular renew healing, it’s potentially not worth taking.

My question is if Holy Mending is smart AI. I.E. the PoM jump heals somebody with Renew.

Also, Empowered Renew is how Renew worked in BFA.

Renew is 160% spell power over 15s or 10.66 a second. So if you lose 3 seconds off the tick that’s 32. That 35% increase on healing w/ Rapid Recovery basically just makes Renew do the same exact healing over 12s instead of 15s.

I’m going to guess no, but it’d still make Holy Word: Salvation formidable in any rot damage or raid burst damage + followup.

@Caithyra is right, kind of. Just tested it; Rapid Recovery increases Renews healing by 35% and lops off 3 seconds of the HoT. It effectively is 13% more Renew healing because you’re increasing the overall HoT by 35% and reducing the duration by 14% (1.35*.86=1.13).

Empowered Renew does proc from HW: Salvation also. Holy Mending also procs because the Renew is applied before the PoM when casting Salvation.

Prismatic Echoes is a 30% increased modifier on your Mastery not a flat 30% (would be so OP). So if you have 50% Mastery for example, 2/2 Prismatic Echoes would take you to 65%.

Doesn’t look like it. PoM bounces to targets without Renew on them even if another target has less than 100% HP and has Renew on them. With 7 charges and 15% chance to not consume a charge you get a lot of value out of PoM though. Even with a 10s PoM CD I frequently had 30+ charges out in a dungeon waiting for damage procs. I’ve also had a single PoM bounce 10 times.

If you had enough damage procs to consume all the PoMs you cast and stacked Haste I could see 30s PI’s being possible with Spirited Litany. It feels really good even with the 2nd rank of Litany not working. If I have a lot of PoMs out and AoE damage is coming I can almost count on a PI.

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Jesus, I thought HW:Salv was already over the top. Obviously there’s not going to be any choice but to get that node for raid.

And what is it now 40% divine hymn buff to healing with Gale? Not really much competition on raid CDs!

This all sounds awesome really. Now it’s just a matter of wondering if Haste Mastery would beat out Haste Verse for all of this. And thank you for testing.

It seems as if you have beta - could you possibly provide feedback and ask that PoM be able to stack to 14 to synergize with Prayer of the Virtuous? Might seem a lot to ask but it wouldn’t hurt for QoL changes lol

Good catch. Done.

Heh yea. I’ve done some more testing today and can confirm that Renew is always applied first when casting HW: Salvation. That means Renewed Faith also buffs Salv, Holy Mending and Empowered Renew by 8%.

More Testing:

I’ve done some testing on Divine Word too. The buff it applies only lasts 9 seconds and is on the GCD which feels a bit clunky. I’d like to see it taken off the GCD or have the buff last longer so I can use it before I need the buff without worrying about it falling off.

Chastise: Divine Word increases Chastise damage by 50% and is meant to apply a buff for 15 seconds that also causes Smite to have a chance to apply Holy Fire but this doesn’t work at the moment. The wording is strange. Divine Word says it buffs Chastise by 50% and increases the damage of Chastise but at the moment it only buffs it by 50%. Seems heavily bugged more than anything so I’ll test again another time when it’s working.

Serenity: Divine Word increases Serenity by 50% and applies a buff that reads “Flash Heal, Heal and Renew have 50% increased healing for 15 seconds and have 25% increased crit chance and cost 25% less mana”. It doesn’t work at the moment but those numbers are solid. Along with Crisis Management 2/2 giving Flash Heal and Heal 15% increased crit you can sit on +40% crit chance when you want it.

Sanctify: Divine Word increases the Sanctify heal by 50% and heals every second for 15 seconds including an initial tick at the same instant Serenity hits so with any amount of Haste you get 17 ticks in 15 seconds. The healing over time is almost exactly the same healing total as the Sanctify itself. Divine Word: Sanctify effectively gives Sanctify 300% increased healing. Pretty damn nice. The healing over time does not proc Mastery. You can think of the Sanctify heal over time as having 1.5 Renews on 6 people.

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That’s the issue right now with the tree I pointed out before in that Holy Word Salv is a mandatory pick for any raid priest for doing content. Also, if you don’t take Holy Word Salv none of the other bottom abilities will make up for the healing difference.

Taking Holy Word Salv will also end up requiring you to take Light of the Naaru and Harmonious as well because you use both to shave minutes off the Holy Word Salv reset.

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