As I’m doing my read-through, it’s amazing how many of the posts are relevant more than 5 months later. Like this one:
Talk to us. That’s all we want at this point, Blizz. Explain how/when you’re going to fix this, or tell us why you feel leaving all the permissions lumped together is better for guilds than having them separated out to be assigned as the GM’s wish.
Honestly, we’re not even being treated as well as mushrooms because we’re not being fed anything.
Ok so have you formed a Guild Leader community on your server? I have. I asked them to come to this thread…their interest was lacking. They did not appreciate the tone of the posts nor did they think it was a hard problem to solve.
Can you create a thread on your realm forum where the guild leaders will be seen backing you up? I have. No one responded. Let’s see yours, and provide a link please. I will check to see if the people responding to you are actually guild leaders of any significance through wowprogress.
Evidence not emotion will help you resolve this conundrum my friend. The evidence is clearly stacked against you or this thread would have caught fire with guilds that Blizz listens to.
Get out there and enjoy the game more. As most guild leaders agree, this thread is a waste of time.
When will you get it through your head that there are many different types of guilds? A casual/leveling guild is not necessarily going to show up on wowprogress, but they most definitely ARE important to the health of the game. They are also the type of guild that NEEDS these permissions separated.
You are truly a fool if you think your way of playing the game is the only way–or best way.
Ion posted a detailed description of what is going to happen for pve content in the coming raid tier, breaking it down by individual content type. This type of communication is exactly what the community at large has wanted for a while.
Question: is everybody else’s guild finder on their server full of dead/inactive/troll guilds who just clog up the system and reduce the visibility of active guilds?
Oh look, the “improved communication” Blizzard is always saying will happen… still doesn’t happen… and our guilds are still broke… this is an amazing start to 2019, and fills me with hope (that’s… sarcasm, in case anyone wasn’t sure).
You know, guild finder has been such a waste of time for so long that I haven’t even looked at it in forever. I’m not the least bit surprised that it’s come to this. Until people can be sent invitations while they’re offline, I don’t see how it’ll ever be useful.
However, even without an offline invite capability, there certainly should be a mechanism for inactive guilds to be removed after X weeks of inactivity. That’s kind of a no-brainer that I’m surprised Blizzard let slip by.
I keep our recruit message out there at this point out of habit.
(Once in a while we still get a bite)
The last time I checked ours on an un-guilded alt there were guilds on there that were still boasting about their guild’s level and even a few stating how they had a tabard and a couple of bank slots.
Not all that common these days to see any guild bragging on tabards or bank slots, (and certainly not their level) so its sort of a big tell on how old some of these recruitment messages really are.
It’s also full of guilds who seemingly never got off the ground. Maybe 1-6 (ish) members never online.
I am also shocked that Blizz let that mess get past them…well. I WAS shocked.
Not so much these days.
Sadly, quality control kinda seems to be part of a bygone era for them at this point.
@Fumel-arathor. Thanks for the mention of that thread.
To iterate a bit on the subject according to recent topics, I want to reference back to a post I made on the old WoW forums to make a point about guilds in their current form. The topic has gone a bit off the rails to accommodate ideas to change guilds to be more socialy manageable. Below I will eventually tie this to Guild Permission issues as well.
Note: The topic addressed in the link below is about a realm merger discussion. With experience in the industry I give a hypothetical evaluation about the situation in World of Warcraft regarding “Connected-Realms”, “Cross-Realms”, and “Server-Instance infrastructure”. These systems are fundamentally operated all separately but cooperate systematically with each other through a lot of spaghetti interaction inside the Game World. DISCLAIMER: I do not have any insight to Blizzard’s actual server infrastructure and scaling processes but rather an educated guess based on industry cloud computing scaling practices.
With that in mind, the biggest legacy issue plaguing World of Warcraft is non-cooperating features in relation to region “data-center”. For the sake of simplicity we will call a data-center, “pools” of players. Specifically auction houses and guilds are using a legacy system that now requires “pools” of players. To be more to the point, auction house and guilds are still locked to a specific realm, while other systems are not.
Battlegrounds, Rated-Battlegrounds, Dungeons, LFG, Cross-Realms all take advantage of these pools except Auction Houses and Guilds. The concept of a “realm” does not really exist in the same manner it once did. Guilds are held together with spit and duck tape compared to a more modern standard.
Overall point legacy systems have not evolved to keep up in modern WoW. It is irritating when I cannot recruit to a guild regardless if they are PvP (warmode) or PvE flagged into my realm pool. Players I am cross-zoned, aka sharded with, are not necessarily going to be invited because they are not part of my “connected, merged” realm. It is also irritating how Auction house performance is really abysmal considering these scaling changes.
Bringing this back into permissions discussion, communities is “Blizzard’s” answer to cross realm group potential but with one fatal flaw. By the current implementation, all uniqueness about what made a guild a “special” type of group by removing the old permission set change the social dynamics of guild operations without a suitable replacement.
There is no reason they could not have a permission system to EXTEND permissions for a guild-specific like experience. Discord can do it, why cannot Communities which are based on Battle.nets group backbone. If this is Blizzard’s plan, the lack of communication is actually ridiculous.
I get Blizzard as a company wants to move on, but that interest should not be against your player base. Interaction is key here to flesh out a community feature for the community, and hopefully by the community. Due note community managers here are not going to have the capacity to make this communication change other then take our feedback to those that make those decisions.
An involved discussion would go a long way to interact with the community to encourage cooperation. New ideas and feedback are invaluable pieces of information. There is no process to do this, and it is a facet of the company that bugs me to this day.
I know Ion mentioned the general topic this thread touches in a previous Q/A session at a request for feedback. When the remark was made about the feedback, I literally said to myself did anyone read this thread thoroughly. What totally dumbfound me is if you read between the casual “I hate this post” there are some really great posts here with some really cool ideas.
Ideas that should have been questioned and discussed with Blizzard more, but to this day have no feedback at all. It feels like that feedback is actually being ignored. That is the fundamental problem Blizzard, there is no two way dialogue. That is why people are upset.
The ball is totally in Blizzard’s court to fix this or at least clarify their intent. Even if this is being worked on in some form, there is no reason that information that is not detrimental to the story and technological secrecy of a product cannot be filtered and communicated effectively.
I will say permissions do not break the World of Warcraft social experience. They do however limit the sandbox opportunity to create something unique and socially rewarding that is not necessarily in Blizzard’s control.
So many of their recent decisions regarding the game make little to absolutely no sense.
And they seem to be living in blissful denial about it.
Not to mention forgetfulness. (They’ve yet to get back to this thread as they said they would once we gave them “more input” (or something to that effect)
It’s like they’ve come down with Corporate Senility.
Initially I had a hard time believing they’d leave it this way forever, but the lack of conversation from their end is downright frustrating, especially with how far into it we currently are.
I can get that they’d want to keep certain systems simpler and more accessible for players, but we and many others are able to deal with the complexity brought in by systems like Discord to manage guilds and get by just fine (roles, permission, etc). I’d bet they can implement something better than what we got right now on their new backbone. I don’t think it’s a technical limitation.
Jareff, you have written one of the best posts I’ve read here yet (and trust me, I’ve read this entire thread–twice). It saddens me to think that your post, like all the other terrific posts here, isn’t going to be acknowledged by Blizzard at all.
Yeah, I’ve been going back through and highlighting many of the posts that I feel are relevant and/or informative, but I’m only kidding myself if I think it’s actually making any difference to Blizzard. I mostly do it because it’s something I can do. And yeah, I keep hoping that maybe, one day, one of these posts will get through to someone and light a fire. Who knows? Maybe it’ll be yours.
I have long thought that the guild finder tool was a tool that could have been very useful to guilds and WoW alike. It is almost as if they developed it (partly) and then abandoned it or at least abandoned the upkeep of it.
I wish not only would they restore the guild ui and permissions to the way they were (because nothing was wrong with them to begin with), as well as rework the guild finder tool to be and remain relevant through each expansion. It is a shame they have abandoned what could have been very useful.
Sheev Palpatine had better communication than Blizza…err…the Sena…wait…hold on…crap I’m having trouble telling the difference between a government entity and Blizzard…
A friend and I were talking a few days ago, he was trying to argue with me and claimed that Blizzard has piss poor communication. I fought tooth and nail with him about how much you guys have improved in so many aspects of the game, communication being one of the best improvements.
I hope you guys keep up the good work. One thing I admire about Blizzard is that when you guys say something you mean it, like when you said that you guys were improving your communication.
You should give yourself a pat on the back for the hard work you do and the solid word you guys at Blizzard have.