The Multibox Pendulum

How am I ruining economies by doing world quests? I’m not understanding. Yet they allow unlimited botting, which is not multiboxing. Full automation with no human attention.

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You are saying that wow economies have fixed themselves in the past year with the new policies. This just isn’t true… Do you know why? Because there are still people out there that are botting.

I didnt, and but you missed the point because you’re trying to make an entirely useless point about how it could’ve been fixed earlier. That is just using hindsight to complain for the sake of complaining.

Your point about MBs needing to farm more resources in order to fund their team is moot.

Using a 5 man team as example.

You are saying you need 5x as many resources, which to you, is a disadvantage.

But you already are getting 5x everything.

It equals out. 5/5 = 1/1
It would be different if your 5 man team was only rewarded as if it was 1 toon, but that’s not the case.

Edit: the reason most MBs are under geared is simple, they don’t need gear to perform. 5 average gear toons is still better than 1 geared toon in most cases.

Then what was your point then? Banning manual boxing will suddenly “fix” the game? That’s like slapping a bandaid on a septic infection. Game has so much underlying issues due to age that one thing will not fix the game, and that isn’t one of the things due to some people having multiple accounts since the game’s inception. Lot of people have 2 accounts at the very minimum.

Blizzard slapped the bandaid on with banning multiboxing software / hardware mirroring to counter the septic infection (bots) claiming the software / hardware multibox ban was to combat bots but did it actually help? No! Botting got WORSE. The “bandage” didn’t help because the original problem was way worse. And the source of the sepsis was RMT from the regular run of the mill player base that were too lazy to farm gold or the ones not wanting to buy a wow token because “why do that when I can buy more gold off xxx shady website for more money?”

I get your point, but prevention was the best cure and they will need A LOT of resources outside of this topic to fix the game properly. They should have nipped everything in the butt a long time ago before it got so out of hand now you can’t go 5 feet without seeing some kind of bot or RMT advertisement in trade chat / LFG. They could have put their foot down with the software ages ago, but they didn’t do that. They could have kept a dedicated GM team, but they didn’t do that. They could have put design aspects in the game in order to properly fix abused problems (2x4 farms), but they didn’t do that.

And yeah, I am complaining about the fact that RMT is so obviously ingrained in this game that no matter what blizzard does now it will not fix it. Bandage fixes aren’t gonna get rid of the root problem, and a 3 day little slap on the wrist and a “we may take your gold away” won’t do squat. Reddit is filled with forum posts about that!

The external software I agree was getting way too out of hand due to the amount of accounts one person could run on one machine + software compared to the early days of boxing where people hooked computers together. But they need to seriously do something about the RMT issues in this game.

I miss the old game where I felt like I wasn’t just a random person in this game. Even with wow classic, a person still feels like a random person out in the world (no cross realm).

It’s bleeding into FFXIV and ESO too because people quitting wow going to those games then their old habits come with 'em.

Edit: dedicated GM team meaning a larger gm team then they have now and more resources in customer service. Their customer service compared to LK and now is way different and it’s abysmal now.

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I’m not really saying it is a disadvantage. I’m just proposing that it isn’t the advantage that everyone always claims. However if I decided to funnel all resources to one character then yes that would provide an advantage but I’d have some shabby looking other characters. I guess that is a choice that individual players have to make.

Or it might be harder to clear 5M content in a 5m MB group than it is in a 5m Single player group. Due to input limitations

You should be perma banned for multiboxing.

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Dear Blizz, never hire Mslulz :laughing:

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based on what?

That’s like saying you should be banned for having more than one email address.

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it’s not against any rule, but i don’t like it, so you should go to jail

I took to Multiboxing because of my own personal time constraints. I see no difference if I MB solo play, or Don’t play at all since I am not contributing or fostering the gaming community either way. I am however still contributing monetarily to the greater good by purchasing game subscriptions and paying monthly dues to help support server health/maintenance.

I would say that your average Multiboxer cannot contend at the highest levels of gameplay and therefore stick primarily to 10M content or less.

I don’t think I have seen anyone asking for additional tools to streamline content for Multiboxers. In fact we were just playing within the structure that was already laid forth.

The only thing that I would argue here is that there are many factors that lead to the erosion of the wow gaming community and it was not a few multiboxxers that brought down the house. And if it was it is easy to ban those few individuals as you see it occurring with the proper support staff and eliminate the few bad apples right from the start.

Sorry that it took me so long to respond. I told you I would so I did. I don’t think your points are invalid and I continue to welcome you and any other players and Game Devs to discuss the topic even further.

There is no way of determining which sub is a MB and which is an actual player. There for there is no way to accurately design content for social interaction when the numbers don’t properly represent the actual player population. EX: Sub base = 1 million. Take this number as your base for designing social game content. But there aren’t 1 million actual players. Tools for social content such as LFD/LFR tool don’t function as designed now. Ease the restrictions on MB and more will do it, if not most. Then the entire social structure of the systems breaks completely.

This is not the content that suffers most, it’s the world content ie farming mats, farming gear for AH purposes (driving down prices), forming non end-game dungeon/raid groups, world pvp, etc.

Because it was originally against ToS. Loosen the current restrictions and you will most certainly see MB’ers asking for special privileges the same way xmog’ers and racial customization proponents do.

And we certainly do not need yet another.

But it isn’t that easy, that’s the issue. And every ticket reporting a MB’er is one more ticket in the queue taking up time and resources for other tickets. Every labor hour spent on designing and implementing systems to catch MB’ers is one less labor hour spent fixing other issues.

The con’s outweigh the pro’s by far when it comes to allowing MB.

I recall once being the Tank/Heals with 8 Demon Hunters, 2 Druids & 2 Priests in LFR Legion so even if they never bring back keystroke broadcasting, I am fine now to hang up my multiboxer cap and put it past me as something once tried and enjoyed.

The change they made saved me hundreds =)

Consider the following scneario: all restrictions on MB are dropped.

Your collectors as well as your end gamers are all MB’ing. Your avg raid team consists of 4 players. Your avg raid guild consists of 5-8 players.

Xmog collectors are now MB’ing 5 toons per dungeon/10 per raid for increased odds of getting what they want. Mount farmers doing the same. Now the collection process theoretically is cut by 1/5th. Collector items are now acquired that much faster and they quit the game or in the very least stop playing as much because there is nothing left to collect.

LFR and LFD break down because people are solo’ing/duo’ing those. Most guilds now are comprised of 2-5 players that have no want/need for another real person in the guild. Complete break down of community function and MAU’s drop like a rock as content is burned through at lightning pace by solo/duo groups.

WoW goes into maintenance mode at that point years ahead of it’s time.

The whole idea of showing people how “everyone doing” what they think they are entitled of the freedom of doing is a hard concept to put into cultures that never had that problem as a staple of their society.

That is why here in Asia people are much more prone to accept restrictions understanding the society impacts of “everyone doing” something than in the West, as for each person per square km on average in America there are 5 people per square km in Asia (from Our World in Numbers).

So most people wont get that what might be individually good, is not the “best fit” for a society. Even Adam Smith never said that and he is burdened by the ignorance of those wrongly citing that he did.

But yeah, most of these “rages” happen over things they change because as a rule they are a bad thing, but individual think “there is nothing wrong with that”.

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You are so absolutely spot on with this observation. It is indeed a “western” issue born out of western society individualism.

Forgot the nice example that everyone overlook, from a “hollywood movie”:

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An amazing movie by the way!