With the recent speculation/light confirmation of official HC servers, there is much discussion in the community about how the rule set from the addon will or will not carry over into the official servers. Some are excited that the impossibility of getting help from “softcore” sources will mean being able to group up to quest in the open world for named mobs, elite quests, etc, as well as trading items. Others believe that the server should disable the AH/mailbox/trading and otherwise keep as many of the restrictions of the addon regardless of the fact that the entire server will by necessity be hardcore. This is a valid debate that should continue, though I personally am in the first camp.
In this thread though, I want to touch on a topic that I haven’t seen anyone discuss so far, and in my opinion it’s the most important feature of the addon that could even be improved with what I imagine is minimal effort by Blizzard: Death alerts.
Using the addon, whenever someone in your guild dies, an alert flashes on your screen with their name, class, level, location and cause of death. This adds a level of connection and community, with people commiserating and discussing the death. It’s also interesting to see the different “hot spots” where many deaths happen, like Skull Rock or whatever the Alliance equivalent is. It’s also funny to read the last message they sent before they died.
Ideally, I think this feature should be expanded. Currently, you can only see alerts for deaths of your guildies, even Greenwall connected guilds can’t see each other’s death alerts. I think every time anyone on the server dies, the default should be that everyone on the server should be alerted, even of cross-faction deaths with the same details. I also think that each individual should have the option to narrow the scope of the alerts they see, either by turning them off entirely, limiting them to their own faction, or within a certain level range.
I mean, I suppose it’s a valid debate, but only really so if you’re on the development team. I can tell you what I’d prefer, but who cares?
Anyway, the idea that there’s a player-created, player-driven way to play the game that is supported through a player-created addon is pretty darned cool, in my opinion, regardless of whether the dev team decides to obsolete the work they’ve done and the community that has gathered around it.
Funny I thought about having faction wise popup death alerts. But then I thought more and came to the conclusion that keeping it guild wise is better not only because if it’s faction wise there will be lot of spam but also it takes away from the rivalry and importance of guilds. Additionally, the speculation and rumors are fun.
Realm wide alerts between horde n alliance are an absolute no for me.
bro its coming just admit you don’t like hardcore and that’s fine its not for everyone but you can’t deny the success its having right now. I do think the servers might be mixed depending on how they do it. But https://www.wowhead.com/classic/news/hardcore-realms-datamined-from-10-1-classic-era-331845 and theres been other stuff too but l2 google but you don’t even care so its coo.
They just need to have an achievement option system you pick at level 1. The baseline of the server should just be no resurrections. Everything else should be available. Also, pvp flagging should not be possible through attacking a flagged player. It simply won’t do anything. You must /flag – that should be the only way to attack another player. Both must have typed /flag.
But you can pick achievements for soloist challenge, that eliminates trade, and mailbox, etc. You can still group once for dungeons, etc. Same as addon rules. This will grant titles or toy rewards, etc. They definitely need some over the top challenges like no talent points used, and nudist as well. They should expand the challenge list further. Each that comes with a title and toy reward at the end. Or even at intervals every 10 levels. Would be cool.
This is a great idea. There wouldn’t be that much spam after level 40 or so, and it would add a layer of social aspect to the realm.
An addon could manage it (what level to filter, etc.) and all blizzard would need to do is assign that death some type of logging level that spews to General Chat (i.e. like the “Servers shutting down in 5 minutes” warning we get).
That would be the benefit of being able to filter alerts if you don’t like the spam. For me, it would be fun to see whenever a death happens anywhere. In any case, thanks for your opinion.
Yeah, the only problem with that is it doesn’t say their last words or what killed them. I really like those aspects. The addon also has a very nifty feature where it marks on the map exactly where people died which adds to the experience.
This isn’t true you can go to settings on the hc addon and it canshow you death alerts faction wide not just guild wide. The problem became it happened so often it could actually get really annoying.