The most liked and engaged with WoW Cinematics are ones that are focused on Conflict not all this kumbaya nonsense, no one asked for Warcraft to lose its war other than the minority on the alliance upset about genuine good storytelling. The Horde has been the majority faction since Legion and it has stayed that way cause people don’t like the Alliance, instead of remedying this and making the Alliance more like The Horde Blizzard for some absoultely wild logic has decided to defang the Horde and make it more like the Alliance. IF YOURE MORE POPULAR FACTION IS THE HORDE, Make the lesser more like the HORDE. The most watched/engaged/interacted with “expansion” questline was the War Campagin questline.
The problems from BFA are basically how Blizzard didnt commit to the bit. They gave us one faction war Raid when the entire expansion should have been focused on the Faction war. Launch with 8 dungeons Horde/Alliance focused. Every raid should have been faction war focused; questing zones should have been peak WAR in Warcraft. Not only would this appease the masses it would just be flat out more interesting than killing random Thanos #4 that comes out of no where you have going on in your competitor.
Vanilla Cinematic
5.3M views and 48K likes
Burning Crusade Cinematic
7.8M views and 53K likes
WOTLK
25M views and 230K Likes
Cataclysm
26M views and 132k Likes
Mist of Pandaria
23M views and 184k Likes
Warlords of Draenor
37M views and 205k Likes
Legion
13M views and 98K likes
Battle For Azeroth 31M views and 349K LIKES
Shadowlands
15M Views and 219K Likes
Dragonflight
3.4M views and 59K likes
Warthin
5.8M views and 117K Likes
We all know the Faction war focused expansion couldn’t end with a faction winning but it simply reimagining the world; giving faction betrayals, creating and destroying cities/bases, and correcting mistakes from the devs prior with just ending with a new Azeroth with different homes and which race belong to The Horde and the Alliance. One of the biggest shifts in WW1 and WW2 were when a country swapped to the opposing side; seeing this happen could exist for Blizzard to try to even out the faction disparity and give us creative writing that touches the player base deeply getting them invested.
Yes, lets lean into what actually makes the horde popular…blood elves.
All future cinematics must be Blood elf centric because clearly that is what the player base wants and the alliance needs high elves to even things out
And it doesnt need to be war centric, just blood evles doing what blood elves do
The Alliance and Horde have alternated between friend and foe since the beginning. They would fight each other one expansion then join forces to fight the Burning Legion the next.
theres a comment crying about why the expansion isnt focused on old gods and Azshara and hes getting haha/angry reacted cause the majority want war not any of that garbage.
Last time the census websites worked, Blood Elves accounted for about a third of the entire Horde.
They’re overrepresented, for sure.
And yeah, ever since DF, WoW has felt ‘light’ on the war stuff.
War with NPCs, like Primalists, doesn’t feel much like a war to me.
When we all unite to defeat a force, is it really a war?
The faction stuff always felt like it had more of a pull, from my perspective.
People are more invested in their factions and races than having us all fight an evil we already know we’re going to win against.
It feels more personal.
Faction war won’t ever have a winner and that’s what makes it feel more real lol- there can’t be a winner! Feels like mutually-assured destruction if something did happen.
It’d be like if Europe and USA destroyed each other- that’d be devastating for the rest of the world.
Because, the factions ultimately need each other to save Azeroth.
I really couldn’t give two tosses about the faction war, but I /am/ pretty sick of World of FriendshipCraft where we defeat the villains (but only the ones with boobs) with the Power of Friendship like we’re in flippin’ MLP:FiM. And I liked FiM. But it wasn’t WarCraft, and WarCraft shouldn’t be it.