TL;DR: From a Retail Vanilla WoW player’s opinion, the level cap of 120 is not why BFA sucks. BFA sucks because it’s unrewarding and generally designed bad.
I joined World of Warcraft in 2004, playing from Classic through WotLK, then again in late Cataclysm, and sporadically throughout the recent years.
Currently, I am subscribed to WoW. Why? I enjoyed Legion to an extent, BfA has felt unrewarding at best, blah blah, obligatory classic statement, blah blah.
Listen folks; the level cap being 120 is NOT the issue with modern World of Warcraft. What gave any of you that impression? The level cap was 110 in Legion, and Legion was an amazing expansion! Assuming the next WoW expansion was capped at 125 or 130, and was more like Legion or WotLK, overall an amazing expansion like the prior two, would we be thinking we need a level squish?
No. Of course not.
From my standpoint, I feel as if the Developers have looked at the wild success of Classic (WoW passed Fortnite in twitch viewers steadily for the first time since BFA launched! Say what you want about the streamers, but it’s impressive they’ve managed to overthrow a game full of rabid twelve year olds.) and decided, “Oh, it must be the LEVEL CAP was lower, so people wanted to be more committed, right?”
No! The reason Classic was and is still 15 years later SO SUCCESSFUL is because Classic REWARDS YOU FOR YOUR EFFORTS. It presents a challenge, you work hard, and yes, you struggle, you get mad, you pour so much sweat and blood into the game, but at the end of the day, you can look at your character and say, “Damn, I’m proud of the work I’ve done, and the memories I’ve made.”
Since I started playing BFA, I got my level boost, played my Tauren Death Knight to 120, and farmed dungeons until I had enough gear for heroic dungeons, then queued some LFR, killed some bosses, etc etc. The reason I haven’t joined a guild or made any attempt to advance further in BFA is because I feel genuinely unmotivated to do anything in the game. Gear is handed out for free. It’s not special. You get your little goodie bags and a pat on the back for joining up in a group, completing the brain-dead easy dungeons, and then you’re on your merry way.
I’m not saying that I prefer the long road over the short road because of length. Of COURSE not. I’m human, and so are you. You can understand where I’m coming from. But we’re also beasts of burden. We like working and achieving things THROUGH our work.
Do you work your day job because it’s fun? Not necessarily, though some jobs are fun, but what’s REALLY rewarding about spending 8 hours at work is to make money, so you can support yourself and your family, and buy things. These are the fruits of your labor. I’ll come back to this in a moment, but tuck that in the back of your mind.
When you reach level 60 in classic, after a long road (albeit with 15 years of guides, it really isn’t that hard to get to 60, I know some people will disagree with me there, but it’s true.) you start grouping up, meeting people, join a guild, enter hard and challenging, but REWARDING dungeons where you can FEEL that you EARNED those items, you EARNED that spot in Molten Core or Blackwing Lair or AQ40 or even Naxxramas, you can FEEL that you deserve to be where you are and that’s IMPORTANT!
In BFA, you could literally play the game, complete all the raid content (on the lowest difficulty, yes, but you could do it) without ever talking to anyone ONCE.
This is the fruits of your labor concept I was talking about. It’s not rewarding and meaningful to do ANYTHING in BFA because it DOESN’T MATTER. To you, or anyone else around you.
THIS is why Classic is better than BFA. It’s NOT the level cap.
I understand BFA is a different game, and it’s designed for the instant gratification generation, but clearly, this model has FAILED.
How many subscribers did WoW have when you still had to work for your gear, work for your raid spot, etc? 12 million.
How many subscribers does WoW have now? Or rather, before they announced classic, as Classic has brought a lot of people back. They don’t even release the numbers anymore.
The system has failed.
The level cap isn’t the problem. If the level cap was the issue, it would’ve been addressed in WoD or Legion. Not BFA. If BFA was more like Legion, or even more like Cataclysm (and Cata wasn’t that good at that) this problem would’ve never been addressed.
That’s my rant. Maybe I’m totally 100% wrong, feel free to change my mind, but these are my thoughts.