I find it curious that the most heroic mortals are destined for Bastion where they’re then forced to give up their past selves, the same selves that were deemed heroic to begin with.
I know some people will try to say “self” and “ego” are two different things, but in general, they’re really not.
There’s a fair number of reasons to not like Bastion.
1- It’s not edge enough, the large chunk of the forum that are into orcs or undead are going to be into Maldraxxus’s edgelords cov, since they just like to fight.
2- They’re slavers
3- The entire zone is a muted brown/blue mix and it’s hard to care about the characters, it’s just bland
4- At a glance they look like the good guys, people don’t like good guys
5- But, most importantly of all- Bastion is the best cov for well over half the specs, it has mostly better abilities, the best soulbind by far, and an easy to use but powerful general ability. A lot of people are pissed because they realize they’re going to have to go Bastion to be good despite hating it.
In Westworld the robots didn’t attain consciousness until they were given memory. In Bastion they’re basically deleting individual consciousness by deleting memory.
I think that’s the key. The Cult of the Damned and the Twilight Cult are really not all that cult like since they are so obviously evil and we don’t really see the psychological manipulation going on.
it is just not relatable, you have to give up your memories and willingly turn into a busy bee
like, wow, who wants to defend that way of (… unlife? eternity?) life to begin with?
there is an interesting story in it, but because you HAVE to side with the ones that do brainwashing it is just irks anyone in it for any reason that isn’t aesthetic or abilities, specially when the other side are the guys fighting for individuality and rightly calling the first one on their complacent bullsh1t (and they are right)
I can accept this as true, but the point is in the how. It’s never mentioned anywhere they have pre-soul knowledge beyond the death plane. Devos may have found out by other means that hasn’t been mentioned yet.
Point is… it’s kinda a plot hole and it’s unwise to make an assumption on it.
I think people’s issues with the lore of Bastion stem from the fact that they can’t see themselves going there, and they forget that canonically, there are more than five realms of the Shadowlands where souls can go, these are just the five we get to see in the game.
Bastion isn’t the western-styled heaven that we’ve been led to believe, it’s something else. Bastion is for the obsessive souls who actually need to learn to let go of something. Let go of prideful accomplishments that are no longer relevant, let go of past failures that are no longer relevant, and let go of your former self that is no longer relevant.
“But wait, why is Uther there then? He was a good man!”
Only half of Uther is there, his crusader half is there, the rest was trapped in Frostmourne. And his crusader spirit is obsessive, watch the cinematic again. It’s so obsessive, but unable to be purged, that it’s begun to corrupt the zone because it’s a broken soul.
Very much this, sadly. Lots simply have so little depth anymore that they can’t even recognize depth.
Its no different than the Christian heaven. Once you die and go there you essentially spend all eternity worshiping God and not doing whatever you’d like. You aren’t in heaven to play wow for eternity. You lose all your bad parts and become one with the divine. Had my sister explain heaven to my Wiccan wife to explain kyrian because it seemed so foreign to her.
Bastion is close to the heaven in the actual Bible not what is shown on TV. I grew up a Christian and the bastion story seemed logical to me as the afterlife for good people.
Venthyr were ruled by corrupt politicians in the campaign you try to over throw them. I can get behind that.
Night Fae is about making sacrifices for the sake of balance. My hippy side approves and it creates moving moments like when Ursoc is allowed to die.
Mladraxxus is about might makes right, I don’t care much for it but as a doctrine it make sense as it mimics nature.
Kyrians though seek to look like the good guys but want everyone to give up what makes them individuals. This goes against western values in general and the enlightenment in particular.
Add to this mediocre music, a sparse looking zone and an over done (and in my opinion one of the worst) color schemes and its a zone I hate more then any released in the history of WoW.
Under-powered covenant abilities turned away the competitive crowd, and I think the zone did the rest of the playerbase in.
This is reason #234232 they should have kept player power completely away from these things and just left them purely cosmetic. Now they’re almost guaranteed to go through and nerf (read: Destroy) other covenants to make it more appealing, since they couldn’t get it right the first time around.