The Khonsu nerf

TL:DR - Khonsu has been dumb since the start, first with not rewarding Runes and now purposefully hurting his opponents with nerfs? Please fix him back into the honorable bird man he is meant to be. Otherwise, the dude is pretty dishonorable and a hypocrite at this point…

So was recently discovered we can wear our, warriors, shades permanently without having to equip them by defeating Khonsu 17 times… in a row. While that’s pretty cool on paper it’s incredibly annoying and in practice dumb. I have some complaints.

Firstly, why the heck did you deem it important to make it 17 wins in a row? The hitboxes on this fight are all over the place and possibly the worst if you’re a Tauren. 17 wins in a row means zero rng happen stances on top of not getting hit once with basically anything then praying you have enough HP just to live unless you run Victory Rush and use it off c/d at every chance.

Because why are we getting nerfed?! The challenge already one shots us but now you’re nerfing people for being geared on top of it? Or it doesn’t even matter because I went in with no chest piece or weapons and still got slammed with a Nerf. My critical execute at max rage with a 5 rage discount did 3.5k which is 700+ damage lower than what it should be. That’s not a minor dps loss for something I need to rush down.

Then just to add a cherry on top you reduce our armor (or make him hit harder take your pick) while reducing our HP by over 1k! This isn’t just a nerf it’s a gutting of a warrior to just be even weaker than they already are. Making progress and achievement meaningless in this category when it’s just supposed to be something fun to be obtained. And because I didn’t notice this the first time, he not only shaves off over 1k hp, he makes you start at half HP then. JUST WHY!? Do I need to pop c/d’s for healing as soon as the fight starts just to make it an even playing field??

If this happened when I got to the 16th win, trying to achieve #17 (and no longer losing all my stacks) I’d be fine. Because then the debuff would be a progression LIKE HOW MOST GAMES TREAT IT. Instead of just getting hit with a Nerf just because. It doesn’t make a lick of sense and makes it better to do these things before or when you get .5 gear!

Found out as well, that thing warriors do as a tier set, stance dancing? Ye hope you like getting punished for that. You lose around 700 hp when swapping stances. You know that thing YOUR TIER SET IS DESIGNED AROUND! Why?! Why is this fight so punishing for just PLAYING A WARRIOR!?

Please, make it so that the astral victories no longer get removed on a defeat. We already have to challenge this guy 17 times just to get a cosmetic of wearing sunglasses. That, let’s face it, we don’t get to do unless we’re AFK at a capital. This is the whole point of doing this so we can actively wear the sunglasses but losing just one time completely ruins this chance. Makes it more frustrating because why would you make it 17 times in a row for a cosmetic? 5, fine, sure, WHATEVER, but 17 times is just someone HATING warriors. The defeat is just soul-crushing no matter the progression made. And, if you can, stop nerfing warriors for something that’s meant to be a fun challenge where you can also feel yourself progressing when getting loot. Instead of a ‘How dare you get loot! how dare you better yourself! NERF!’

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You have to understand new dev team never wants you to get ahead.

You get a legendary it’s replaced next tier.

Your class scales better with gear? Here comes the nerf.

You discover a unique play style that out performs expectations for your class? Nerf time!

You have to understand they are lazy and copy and pasted stuff from season of mastery, and will now spend the rest of the tier playing “fun police”

Enjoy❤️

2 Likes

I wish we were even able to get ahead but I’m not a top 1% fury player with a team built around me. Plus we reached our peak which is the saddest part since we’re already spamming HS. Wish we had infinite scaling lol. I saw one of the dev’s tweets after making this thread no less, Arms warriors are just left in the trash I guess.

Got my Astral victory back, never do this again until something is changed just too much… Emotional Damage.

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I agree about the hit boxes. I think it’s moreso because a lot of the Classic WoW effects are already hard to see and weren’t designed for the speed at which you have to perform this challenge. I’ve gotten 1-2 stacks and then die to something I thought I wasn’t near. I feel like I can normally see retail’s spell abilities telegraphed fairly well.

I guess maybe I’m also just not good compared to those who can do this, but it does feel like this challenge was designed pretty poorly regardless of difficulty due to how difficult it is to see things. The starfalls specifically are my bane. Not to sound unappreciative of getting challenge content like this just for the sake of it, but it does feel like they created this and didn’t test it to see how hard it was to see things.

This isn’t a test of good skill. It’s a test of patience and Blizzard is trying to see how many people will smack their head against a boss that is buggy as sin with horrible hit boxes. On top of the nerfs to players taking the challenge the 17 times in a row is disgusting. Especially when you’re running across Silithus trying to snipe him from other people which is a giant waste of time in itself.

Changes need to be done.

  1. Have Wandering Swordsman be stationary at Cenarion Hold and Warrior players can fight him in their own instance.
  2. So the goal is still plausible and you can hit it eventually so there is still a sense of reward, drop the “Lose all stacks” on a loss mechanic and just have the permanent shades come at 50 wins. Beating him once is already a pain let alone 50 times.
  3. If they can’t be bothered with the second remove the armor durability reduction and make the fight visual indicators less buggy and horrible. There is nothing More Frustrating than losing all your progress when you are clear as day not in the cleave or thunderclap and you still get one shot.

I know Blizzard won’t be bothered to touch this at all cause they set the content and forget about it, but this has no sense of skill involved at all, it’s who can waste more of their time and get stupid lucky 17 times in a row.

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Maybe you gotta figure out what this cosmetic sunglasses thing is so important to you. Like who cares

They aren’t gonna fix it. Apparently the fight was made entirely by an intern they didn’t even hire lmao.

Your only getti hp nerfed by 1k? You must have about 4k cuz its reducing my hp by 3k about half. Its still really fun my only complaint is sometimes khonsu goes into hard mode and spams abilities back to back with no cd. I think next time i go for 17 ill just jump off if he goes into bug mode. Hopefully throwing yourself off wont cause you to lose stacks.

The hit boxes have been accurate for me. Just remember dont jump. Jumping increases your hit box and almost guarentees you will get hit by whatever ability it is.

It’s not a matter of whether they’re accurate, they’re just really hard for some of our eyes to see where the lines are clearly drawn. Again, I’m admittedly not the best player, and I get this is supposed to be a challenge, but it just seems undoable for someone like me who can’t see the lines compared to the spell effect lines in retail.

“lets dimish every other warrs achievement cos i suck at this challenge!” lolgtfo

Its a literal gitgud situation.

Reading this, you dont understand the fight yet.
Its not supposed to fun, its supposed to be hard.
You gotta EARN the sunnies. aghahahaha Fk outta here sh1tter

The main problem with getting 17 is the server and hitbox/placement. Gave it a few goes and first try got to 8, then a 6, then went back to raid logging. The aoe knockback is the only thing that can kill me, and its not because I cant get into position fast enough. Its because every now and then, even while Im standing on the outer edge in a spot that is entirely safe so far, this time it knocks you off. Basically you have to be in the safe spot EARLY or the positional lag will get you.

You get 17 by just doing it over and over and over hoping you dont have the server be dysynced. If no lag, ezpz. If lag, start over.

the knock has a higher chance when you go on corner with a candle on it, i have noticed.

Maybe just stop playing the game, who cares right?