The irrelevance of hunters

This is not a thread to express hate on hunters. I am a hunter. I am sharing a little of my experience to add credence to the idea that the early WoW devs neglected hunter development and integration.

{ Let’s not ignore that neglect can be a form of hatred. Why a dev could hate a class is unimaginable, but it is what it is. However, acknowledging that is not to invite rude words from those who subconsciously adopt others’ telegraphed feelings as their own; a sign of sociopathy. I don’t want comments from those people, because they are not aware of the source of their thinking, and usually convey negative energy. }

I took a ten month break between January and October. My return was because of Naxrammas, and the proposal of TBC. I came to WoW Classic to gain something that I missed seventeen years ago, counting beta. The adventure has been fantastic. I know now why the game was incredible back then. It brought a new level of MMORPG. Hunter was my choice, because I have preferred ranger-esque classes in every RPG since playing the Dungeon and Dragons paper game. The class type is not always done well in all games, so I end up playing other classes in other games, but in WoW Classic it has appeal. The problem with playing a hunter becomes more apparent during progression as the level cap is neared - cost, lack of uniquely capable farm spots that maintain class competitiveness, lack of need in raids, lack of pretty much everything. Still, I was committed to the choice, and enjoyed what the game offered even to the hunter. What surprised me is how much the old devs were willing to let hunters fall by the wayside. Ten months away from benefitting from phase progression my hunter was nearly as relevant. Many other hunters did have full tier 2, and they did perform better, but the other classes tripled or quadrupled their phase 1-2 performance. I left in January being one of the top dps. Now, in most raids I attend, even the most pumping hunter sometimes doesn’t make the top ten on some bosses or in the sum damage chart. That is disturbing. Now we enter the phase with Naxxramas, and I am faced with the horrible truth - that the devs were willing to let hunters be edged out of relevance. The truth is that only one or two hunters is required for any raid, if at all, and their damage, even the highest performer, is dismissible.

I guess I always have my mage bank alt to level to 60. For once I did not want to be an alt junky. I could always quit until TBC if the Nax drops don’t go my way. Gratz to those hunters who maintain a shy bit of relevance by getting all the tier 3 gear right away. I get the feeling that guilds are not going to want to bother with lesser geared hunters fairly quickly into phase 3.

Do you only get enjoyment out of your hunter in the newest raid tier?

:pancakes:

No. Sometimes I feel like a helper, so enjoyment comes from doing dungeons or helping to clear MC for a small guild hosting a pug that is struggling to complete the roster. Still, I do not condone an “expect less” attitude to rationalize class value.

You have no doubt seen how people with sociopathic tendencies talk about hunters in game when their internalized beliefs adopted from game are divulged. Some actually use hate speech. That doesn’t come from jealously. What is there to be jealous about. It comes from internalizing what the dev made of the class. You see the same in societies that devalue certain people. Sociopaths communicate that devaluation. They act rightfully superior. That is part of the proof of the devaluation of others. This goes to the fact that gaming communities are in-part constructed by devs from their game design decisions.

As a hunter, I should be able to expect that my class relevance is preserved for all game content. If not, then there should be a warning in character creation. I should be able to enjoy helping with older content, while also being a substantial contributor to the new content effort. I shouldn’t have to make a mage to farm enough gold to buy the things the hunter needs to maintain relevance, yet still be substandard across classes.

Hunters ARE relevant throughout the game. Just because the optimal raid load out is 2 hunters for Naxx doesn’t mean the class is less relevant. Not every guild is going for optimal load out.

:pancakes:

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I appreciate your “sunny side up” or “glass half full” attitude, but 2/40 does not indicate relevance. Like I said, I enjoy the game. I enjoy Alterac Valley the most. PvP seems to be the place hunters fit it best, but PvP participation costs, albeit less than PvE participation. Gold can be earned in PvE though. So, again, the class is crippled by cost.

Yes, yes it does. The game was never designed to have equal representation across all classes in raids.

And, again :point_down:

:pancakes:

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Sure it does. It could be 0/40 like Balance Druids or Ret Paladins. At least be thankful your spec actually offers something useful to Warriors and raid mechanics in general so you’re worth bringing, even if only in small numbers.

And no, saying that 2/40 counts as relevance is not hate speech.

Pretty much the entirety of Vanilla WoW is a hot mess in terms of class design/balance, talent tree designs, viability past the dungeon-content stage, & overall gear itemization. It’s not a Hunter-only phenomenon. Some class-specs have it a lot worse than a Hunter (& some class-specs are ridiculously overpowered in this version of the game). The Hunter falls somewhere in the middle of it all. The original Vanilla game always did feel like an unpolished beta version of the game to me, overall, even in its original 2004 run. TBC & WotLK is where it finally started coming together, before eventually driving itself off a cliff in later xpacs.

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If the only way your significant other can get amorous is by reviewing spreadsheets of your 99.99 parses, then you should have rolled a Fury Warrior.

If the only way you can enjoy this game is by huffing the flatulence generated by reviewing spreadsheets of your own parses … FFS, just re-roll a Fury Warrior or uninstall.

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lol u were a hunter main in vanilla remember how u were rocking 7/8 T2 (w/ Black Grasp) until naxxx cuz RNGzuz hated u lol

And Hunter is still my favorite class in Vanilla/Classic.

An argument could be made that the problem is less that Hunter scaling is so bad (it is) and more than Warrior scaling is too good (it is), but I’m not 'pergy enough to concern myself with parses for content that I was farming in 2005-06.

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Hunters can also parse 99.99…

Most guilds don’t follow the meta of 28 warriors.

Not sure why every player tries to be the meta. Especially when most of the players don’t have the skill to do so.

"Let’s not ignore that neglect can be a form of hatred. Why a dev could hate a class is unimaginable, but it is what it is. However, acknowledging that is not to invite rude words from those who subconsciously adopt others’ telegraphed feelings as their own; a sign of sociopathy. I don’t want comments from those people, because they are not aware of the source of their thinking, and usually convey negative energy. "

See a psychologist soon.

“lack of uniquely capable farm spots that maintain class competitiveness”

Guess you’ve never heard of Dire Maul Tributes? lol

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I kind of feel bad for folks who cannot see past damage meters, and the fact that this 15 year old content is a faceroll which requires no min-maxing whatsoever.

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I dont quite believe this. Hunters were, up to phase 5, mostly on par with the casters in dps. Hunter provided unique utility in terms of pulling, kiting, tranquing and TSA for melee. Hunters have a solo unique farm in Dire Maul. Our dps isn’t as impressive right now but hunters just got buffed as RAP now applies correctly from world buffs. And our dps is far superior to boomkin, enha shaman, ret paladins, most feral druids etc.

Hunters are fine.

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lol at restro druids at 1/40. prob even more optimal at 0/40 hehe

?

Hunters have unique, required utility with Tranq shot.

Hunters can do things no other class can, like soloing DM Tribute.

Seems like your entire argument that they “hate” hunters is purely based on the fact that hunters don’t do as much dps as the best dps. But hunters are extremely good levelers, good in PvP, and probably the 2nd best farming class at max level behind the extreme outlier of mage.

Oh, so this is a troll thread.

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Hunter will be the top dps come tbc. Suck it up, reroll warrior/rogue/mage, or quit again till tbc.

Welp, you’ll be the god of dps in tbc so hang in there buddy

I’m sorry but I disagree. Hunters are amazing in pvp, the best pullers in pve, provide tranq shot which is unique to them, do decent damage (especially now with the AP buff), have a unique pet system and have one of the coolest sets in the game (tier 3). There are tons of guilds that I constantly see recruiting hunters and plenty that are more than happy to have more than 2. I feel like most guilds that don’t want more than 2 are either high end speed runners or hunters in general just don’t want more competition for loot.

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