The introduced system of separation of PVP and PVE armor requires rework

Hey, everyone!

The problem is that I’m as PVE and PVP player still faced with a choice, what type of armor should i convert to tier set piece, if I will choose PVP armor, I will miss item level in M+ and Raids, if I will choose PVE armor, I will miss item level in Arena, so what should I do?

For example, you can just duplicate resources by transforming already geared body part. If I will transform one of my PVE champion/hero/mythic chest armor in tier set piece, it will let me transform one of my PVP champion chest armor in tier set piece for free, the same goes if I will transform first PVP gear.

Something needs to be thought up to complete this system of armor division.

pve is ezpz and gear wont matter

pvp it actually matters

optimize for pvp

4 Likes

tbh I think the solution here is to simply remove set bonuses from pvp. they never really belonged in pvp to begin with. that would be real separation.

1 Like

The original vanilla pvp sets had set bonuses lol

2 Likes

PvP set bonus + glove enhancement is BIS