The imps you summon with Hand of Guldan should attack when you send pets to attack

As Demo right now when I use my pet attack ability all my pets attack except the imps. They only attack once I cast an ability on the mob.

This usually isn’t a big deal but it would be nice to have more control of these guys. They are only out for a limited time so you wanna take full advantage.

This is mostly noticeable when doing world content or when killing things that die quickly. Things that die before you can even cast one shadow bolt. Other temporary demons attack when I use this ability like the dogs, grimore Felguard, and tyrant. So I don’t see why the imps ignore it.

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Might want to check to see if you’re pet is on passive as that will stop your imps from attacking your next target.

They’re not on passive. Like I mentioned, when I hit the pet attack button they don’t attack but the other pets do. Even if they were on passive the pet attack button overrides that command.

I don’t see a need to use the actual pet attack button, I just macro /petattack into all of my spells.

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So does that work where the pet attack button does not for summoned imps?

Wild Imps attack their current target for their duration unless the target dies, at which point they would swap to another target. They do not obey the attack command if they already have a living target.

They are, in essence, wild and therefore uncontrollable. Maybe we should make them tamed imps instead.

I pull things using a curse while open world questing. Instant cast and gets all the pets attacking.