Since these keep cropping up in threads and in their own new posts. Here’s your one-stop shop to head-off all of these frustrating fallacies.
1) It’s just Nostalgia/Rose-coloured glasses.
Response: No, we liked the game better OR (since I don’t want to assume that everyone is playing for the same reason) we miss enough about it to want to go back. For some it might be pure nostalgia, but others might be playing it for the same reason that they play other games from decades ago. I still spend hours playing my favourite C64 games on emulators. I don’t do this “because nostalgia” – I do this because they are and remain great games.
2) We were kids then and didn’t know any better.
Response: I was 32 when WoW first launched. The average WoW player was either 26 or 28. I forget which, but you get my point. For most people, their 30s a decade and a bit ago doesn’t feel like the hazy mists of history – it feels like two weeks ago.
3) People will see that all the QoL is gone and stop playing.
Response: QoL is why many of us STOPPED PLAYING retail.
4) Vanilla raids were so much simpler and easier!
Response: This is like saying that juggling is easier than chess. There’s no comparison. One (Vanilla) was all about logistics, organisation, preparation – the other is about pattern rehearsal and manual dexterity (Retail). Classic’s difficulty with regard to the features listed are undeniably harder then Retail. People want different types of challenge. Classic fans didn’t want an action game.
5) We have more responsibilities now and can’t play a game like in Vanilla.
Much like 2) above, this assumes that everyone’s life and priorities – responsibilities, sacrifices that they are willing to make are exactly the same. They aren’t.
Nostalgia isn’t synonymous with clouded judgement, like some may have you believe. I stopped playing for a number of reasons, but there’s no denying that Qol sucked the soul right out of the MMORPG.
I may not be a kid now, but I sure feel like playing like one.
Failure to provide what a fail condition is, if people enjoy classic it has succeeded. It doesn’t matter if it doesn’t redefine MMO’s, it’s a video game if people enjoy it there’s success.
Comparing classic to the same lightning in the bottle that vanilla was guarantees any expectation you have is a failure.
I honestly don’t know of anyone here that has actually used this in defense of Classic. I only see it used as a strawman against people who are hyped about Classic.
Agree. I know very well that the feel won’t be exactly the same. Perhaps it will at the very start, but it will wear off faster.
2006 WoW felt different from launch WoW. Some of the magic had worn off.
Even so, given that I’d gladly return to anything prior to the Cataclysm pre-launch patch, I’ll take what I can get. Any “nostalgic” buzz and flashbacks are just a bonus.
There have been plenty of people claiming that classic will crush retail and that’ll be just as popular as vanilla was.
You should also address my first point, the people claiming classic will fail can’t provide why they think it will fail. Not being the same lightning in a bottle as vanilla is hardly a failure for a nostalgia game if it gets hundreds of thousands people playing.
If I had seen any, I’d likely give them as much stock as people who claim it will fail without backing it up. There’s nothing that can recreate the perfect storm that was 2004 in the gaming scene. I don’t think anyone on any side of any argument about Classic truly believes this or thinks people truly believe this.
I didn’t address it because i agree with it. Unless you want me to explicitly say, “I agree.” If so, I agree.
All good, it’s understandable. You tend to post controversial stuff. I try to live by “attack the argument, not the poster,” but I’m only human.
It’s the Classic forum’s version of a Bellular video. Getting that sweet, sweet forum rep and keeping things going in between news posts from Kaivax/Bornakk.