The Holy Trinity needs to change, or go away

16 years of lacking people to play the designated roles of tanks or healers. Tanks having it hard to be viable for PVP. Healers acting as pseudo-DPS in dungeons already. Visions being a DPS fest.

The party structure has been hard locked to 3 DPS, a healer and a tank for far too long. Not even room for a support role. Making it harder for people to get into content.

This doesn’t mean we shouldn’t have classes with tank and healer toolkits, but those roles should be altered to fit a model that does not require them. Making groups more diverse. And create more interesting mechanics other than big boss guy hit hard, beefy tanks only need apply.

10 Likes

Not in this game it won’t.

39 Likes

The holy trinity would work much better if people would be nicer primarily to their tanks, then their healers.

50 Likes

Everybody would play a dps.

1 Like

A social problem in a social game is indistinguishable from a game design problem.

4 Likes

If you think we’d be better off without a hard trinity, go play Guild Wars 2. See how you like it then.

19 Likes

Every game I’ve ever seen dispense with the holy trinity has garbage tier dungeons and raids.

36 Likes

I did. It was great. Made two legendaries even. I just didn’t like how it was an inventory simulator of junk filling your bags in that game though. They also don’t have Vulpera.

1 Like

They had “scenarios” in MOP that were something I really wish they had built upon. I agree. The that there needs to be something for DPS only groups to advance in!

4 Likes

Wouldn’t work in WoW. Never gonna happen. Plus its boring as all hell.

6 Likes

I guess waiting for a tank is thrilling.

5 Likes

A bear tank doing 400k in one shot isn’t viable?

2 Likes

I’d rather wait 10 minutes for a tank then have a boring game.

14 Likes

I actually liked Guild Wars 2 quite a lot. Smaller games are smaller. Certainly the ability to work with what you had on your team and think more dynamically about fights was a big plus to me.

Then go play that game. spritzes with a squirt bottle

20 Likes

If the mechanics are altered so that they are no longer required, then why would anyone actually play them?

It would be 5x DPS every dungeon.

2 Likes

Because every one would be on an even footing. Not 5x DPS. Just 5x players.

2 Likes

You are so wrong. Fights in Guild Wars 2 were doable all dps, but fights were easier with fighters or healers, and you could fall asleep at your keyboard if you had both. Kinda like wow sometimes.

1 Like

Then why aren’t you playing a tank?

Getting rid of the current tank/healer roles would just make challenging group content disappear.

5 Likes

Yes, let’s have even more homogenization.

Sigh.

5 Likes