I’ve recently introduced 3 newcomers to World of Warcraft.
I’ve introduced them to retail wow and we leveled up on Exile’s reach then moved on to Dragonflight. We finished up the first zone and have kind of just ran into problems.
I think starting tomorrow going to move them over to either Classic Cata, SoD or Classic Anniversary.
The problem is there are just to many buttons and it is diminishing on their enjoyment of the game. especially in dungeons where you are immediately pushed into “Things on the ground are bad” or the needing for constant movement in combat with convulse ability rotations and really no actual in-game way to teach them the correct buttons to press either.
Maybe that lows the issue, in games like Diablo 4, HOTS, League and etc… it is very easy to understand when to press what button but in something like WoW where youre getting 4 healing spells and 7 damage abilties with literally no direction what is their use.
Does this mean Retail should change?
actually I dont think so, but I do think WoW should probably try to push people to classic/SOD/Cata Classic for newcomers because the retail experience is just way to much going on… to much quest,your zipping and flying around the entire globe, and barraded with an obscene amount of buttons.
I get why Blizzard doesnt want to make Classic free to play, but maybe it should be.
Classic era is free to play, but you need to pay to play on SOD,Classic Anniversary,Classic Cata/mop and retail.
Classic era is literally stuck at level 60 nax patch, why not allow that version to be free to put in a more digestiable gateway to the WoW mythos.
Edit: also dragonriding is terrible for new players.