The Removal of the dungeon finder seems like a mistake to me. The Dungeon finder changed aspects of the community for the better in many ways. Chiefly among them, it allowed some people to play the game at their pace and how they wanted to.
It allowed players who get gatekeeped because of a lack of gear or experience, people who struggle with their anxieties, etc. to be able to go into those dungeons and experience them. No worries about spending an hour or more trying to find people at a bad time. Removing that once again limits you.
If you don’t have a good time to play or there are simply not enough people in your realm because it is lacking in population for your faction, there are zero reasons to come back to Wrath Classic. You will find players frustrated at their inability to play the game and they will quit.
The player base actively tried to create a dungeon finder themselves more than once in Classic, there is recruitment not even through the in-game channels or tools but in realm/community discords that are maintained by the player base because it’s simply better to find groups that way.
I do agree this would be a good compromise.
Speaking positively, I approve of no level limits preventing people from making a Death Knight. There are a number of players who didn’t play the past classic expansions that will come into Wrath so they can make a Death Knight, it makes sense.
Outside of the dungeon finder changes, I do want to relive Wrath again and I’ll be excited to take that plunge into Northrend once more.