RE: No dungeon finder.
There’s a ton of people that love RDF for various reasons:
- easy to find a group
- no need to search over and over
- don’t have to run to the instance
- allows for more “grindy” leveling than just running all over the place (and usually is faster than questing anyway)…
Then there’s a ton of people that see it as the downfall of classic. Making it “too convenient”, taking away “the social element of searching for a group.”
I’m kinda torn because on the one hand I absolutely love it, and always leveled my alts via the RDF. Even as DPS i’d queue rdf while questing. It was a nice change of pace. You’re also not limited to only your server to find a group, so you can pretty easily get a group at any level during peak hours and usually any level during off hours too. Doing this on a low pop server would be impossible to group. Doing this on a high pop server, on odd hours, would likely be impossible to group… So this is where RDF truly shines is allowing players to get groups quickly and efficiently without having to cut through all the red-tape. No obligation to stick around while a group forms.
On the other hand, it’s one of those things that you kinda know adds to the “get ur s*** and get out” mentality, people don’t want to be in that dungeon for longer than an hr or two (if that), they’re not invested into it at all because all they did was queue up and wait. If they hated that group and wanted to leave, they wouldn’t have to wait long to find another (the 15 min wait timer is almost a joke imo) especially if a tank or healer. DPS would probably be more desperate to stay. Same is true without RDF, but at the same time usually there’s more investment into it than just “ok lets do a dungeon - click”
I just can’t really imagine a wrath version without those things in some form or another… I agree it was possibly a turning point away from the Classic feel, but it was also (imo) the best version of classic in terms of things available to do, balance, raid difficulty options, profession balance… Cata was more the turning point for wow than wrath I think. It only got worse and devolved many classes’ original idenities (such as hunters and pallys reworks)
only thing I really hated about wrath is how op DKs were :kekW:
but yeah I kinda agree too with the Blizz team to an extent, there’s several things that don’t really seem to belong in the “classic” mantra, not particularly wrath but Vanilla/TBC/Wrath as a whole… but where do you draw the line? Where does “Classic” end (by “Classic” I mean a barebones game with little QoL improvements), where do actual good quality of life changes begin? imo, Wrath was truly the last version of wow before it changed significantly to what felt like a very different game. Wrath personally is, and always has been what I have wanted to return to. Peak WoW, as they say…
It won’t be the same without RDF, and my alt’s will sit at level 10-20 because I’m much more willing to queue up with random strangers than spam chat for hours looking for a group. Most players don’t even read chat when they play!