Hello again!
Been comparing today’s raids and raid encounters with oldest ones and I wanted to share my thoughts on it.
- For me it feels that the more time passes and we have new patches, the more we are moving away from raiding. In the previous expansions we had times with 2 or 3 raids in a single patch. Different levels of difficulties and rewards from raiding within the same patch. We also had miniraids on most if not all of the expansions, something we completely skipped this expansion.
- Dragonflight for me and for most of the people I discuss with feels like the worse raiding experience we had so far. The encounters lack innovation. Most of the raid mechanics nowdays are just “avoid”, “move out of puddle”, “move out of breath”. Even stacking and spreading became a rare thing this expansion. I am really trying to think of a fight this expansion that I said,“wow what a nice fight”.
- The same I would state for the feeling, the atmosphere and the entire raid design. I cannot name any boss that feels epic for this expansion. I know that it would be unfair to compare, but whenever I discuss with my friends we all think the same. Where are fights so epic like Garrosh, Lich King, Most of Nyalotha raid, Nighthold, Tomb and Antorus, special mechanics like Mekkatorque, or Opulence, so other amazing encounters. Now for some reason and I don’t know if it’s me, but most of fights are just dodge, move, dodge.
- Rewards from any difficulty were really bad this expansion. 90% of gearing happens now in Mythic+ and the only thing you expect to get from raiding is a weapon (possibly if you are a caster) and a trinket or two if your spec allows it. More and more guilds are struggling to keep up because people are not as motivated to raid as they were before.
- Lore. Well. You know it already so I will not extend this further, but Houston, we have a problem.
- Graphics. For what it’s worth, WoW still has very nice graphics despite it’s age but “they are old”. The result in most cases is that usually half the raid has mid level CPUs and when we get into heroic with any size above 20-22 things get nasty. With mid range CPUs and such raid sizes we are looking at 5-10fps 1% lows and at best 25-35fps. Eventually changes need to happen. Also some projected textures that are being overlapped by abilities like Darkness and such or they go under carpets etc. Not the best visual experience. I am wondering also why do devs insist to design blue colored mechanics in a room with blue floor and blue lights and blue AoE effects (look Nymue for example).
I would love to see raiding becoming the end game content again, maybe even in parallel with Mythic+. At the moment is being left as a filler for people who push Mythic+. A friend of mine told me about a month ago “yea I need to raid too to get a couple of trinkets for my Mythic+ runs”.
Thanks for reading!