People, I’m just pointing out that while the end game is where we want to finish. We shouldn’t skip the journey. There are people who disagree and I say more power to them. For those of us that enjoy the entire experience, I would ask for the same consideration. There is room for both philosophies and 2 versions of the game in which to find a place that best suits each of us.
Eh, we explained why we don’t. This is my oldest character that still has a sub. And it’s a pain to swap accounts on here. Already showed ya my toon in a screenshot above.
I don’t have time to play more than one game when the commitment level is this high. I picked TBC because out of the two, it takes less of a time commitment. I can clear Kara, Gruul and Mag in 2.5 hours. I can’t do mythic raiding like that on retail, so that works for me.
They’re both fun games for different reasons. I could care less about what anyone plays. There’s enough people to fill groups in both games so it really doesn’t matter beyond that.
This game is so easy. I am such an elite gamer that I could play this game in my sleep. The only games that challenge me are ones that require an encyclopedia of knowledge and lightning fast reflexes. I am a lion. I am so alpha! Wow is so easy!
This is what all betas say.
I smell salty ex-warrior main tears.
What does that have to do with classic? The current raid tier was beaten in a few days. Classic is fun because it’s fun to play. It’s certainly not difficult.
I think a certain amount of tedium is good for a game like this. It causes you to become invested in a character.
I’d imagine if I was just given a max level retail character with decent gear and thrown into a mythic raid it’d be very difficult. There’s no disputing the higher level of difficulty in cutting edge retail raiding. But I still wouldn’t care much for that character. He’d just be a means to an end, and eventually we’d clear the content. Things that are gained too cheaply have less meaning.
This druid here though…I’ve sunk a lot of hours and tedium into him. The hours killing and skinning turtles in the hinterlands, the endless MCP farm, all the time running around the plaguelands just to find some stupid plaguebloom all sucked, but were an important part of the classic wow experience.
I think you need to understand that just because a poster uses their Retail character doesn’t mean that they don’t care about Classic any less than they do Retail. This stigma about retail characters being used in the Classic forums and dismissing anything they say just because of the character they’re posting on is just immature and shows that you never really wanted a discussion in the first place.
You wanted an echo chamber where all your opinions are said again and again to prove to yourself that your opinion is the right one and their’s is wrong or the minority opinion.
Plenty of Classic characters disagree with me on many issues. I don’t listen to retail players opinions because there’s no proof they are invested in Classic.
It’s no different than a doctor asking another doctors opinion on an operation instead of a grocery clerk. The clerk simply isn’t informed enough to give a solid opinion.
While it’s also true that I have no respect for Retail or those that play it. That’s only a secondary reason to discount them. They can post all they like. I simply ignore them.
digging a ditch may be simple buy its hard work.
That’s a really bad analogy.
how’s it a bad analogy? Nothing complex about Diggy diggy hole, but its freaking haaaaard work. I know because i had to dig out a hillside behind the garage and I’m not in my 20’s any more and was hurtin, and still hurtin. I need to get into better shape.
5143 posts lol
Imagine judging 5k posts when you only have 15 yourself.
Just wait till you find out about the true WoW experience, which is the forums.
Notglinda is basically like a dude smoking 3 packs of cigs a day and you sit here with your 2 cigs a day just starting, judging… give it a few weeks. Youll be just as addicted as the rest of us.
we demand Classic WoW Forums
5144, thank you very much.
What? You have to try really hard to have any chance of death. There is zero challenge at all. Then you get to endgame and you have to get to normal raids or mythic dungeons before there is anything resembling a game.
It looks like something designed as a boring grind so people will pay to skip it. You can tell the difference between classic wow which still had open world rpg concepts at its center and modern wow where the game only begins after max level or later.
Also, the difference between tbc raiding and modern wow is very small compared to the games industry as a whole. No one cares. Even the most minor esport is more competitive than retail raiding. No one cares about mmo raiding.
But it is telling that most of this thread is defending retail. That would not have happened during classic. I think you guys have done your work, got your way, and its going to be just a small number of retail whales for the rest of tbc.
WoW has always been two games, leveling and end game. The exact same was true in vanilla. People in classic seem to be largely focusing on end game which is why classic so quickly has devolved into raid logging and otherwise instanced content despite having “open world rpg concepts”
Ironically there’s more reason to be in the open world at max level in retail than there ever was in classic and TBC.
Just so you know, I read the posts from the last couple of retail posters.
I was right. They have absolutely no idea wtf they are talking about. So, now that I’ve wasted time and effort there, I’ll go back to ignoring retail posters.
Sir… WoW has almost always had an end game focus, sure you could argue in vanilla there was more “exploration” but even then, back in 2004 you felt the rush to get through it to kill those big bads like Rag and eventually Nef and C’thun and KT.
Unless you don’t ever finish a character most of your time has always been spent at max level in this game.