We pat them on the shoulder and tell them gently…
You’re Welcome.
We pat them on the shoulder and tell them gently…
You’re Welcome.
I disagree… I’m the same person I’ve always been, but since starting Classic I’ve been amazed by the number of people just randomly helping others. Giving away bags, buffing random people, throwing heals if you see somebody struggling, asking to group for harder quests, etc. So I find myself doing the same, starting up conversations with random people I’m grouping with, adding friends to my list.
I haven’t seen anything remotely like that since they extended phasing into the old world in Cata.
There isn’t going to be C+. You think blizzard is going to rewrite history and add stuff that never existed? Lets be real here
This actually brings up an important point; Some people missed prior eras and would like to go back and see what they were like when they were current.
Like, the start of film school lined up with the end of wrath for me and as such I let my subscription lapse for several years until 2017 when some buddies of mine were eager to give it a shot.
Thus I support the release of all expansions for WoW, no matter how reviled the expansion may have been.
The content may exist, but the gameplay does not.
This argument can be applied to Classic. “Why do we need classic servers? All they need to do is make old Azeroth available to go to on Retail.”
Sounds like a horrible argument, and it is, but it is what you are saying as a reason to not make TBC and Wrath servers. Now that they have the old Azeroth remade, close down Classic servers and make the content available on Retail. Less splitting of the players and you can play it if you want.
The content maybe there, but you cannot play them in a fun way.
Because the old world doesn’t existed in retail anymore because of Cataclysm.
i don’t see separate tbc servers negatively affecting the community, but on blizzards side that means they would have to assemble a whole other team to manage tbc. and i don’t see them spending that money
No… its a very good thing. Its how it needs to work. This is what i’m proposing.
There will come a point, even in Vanilla content, where people are just going to want to raid and Pvp. That pattern formed back in Vanilla and will in Classic.
Right… but with my setup, it simply gives guilds more things TO raid. The same guild can exist across three different servers.
You hit say TBC on Monday, WotLK on Tuesday, and Classic on Wednesday. Different server for each, all content in-era, keeps things from getting stale. Remember, the point is customer retention. If people have things to do, they have money to pay to be able to do them.
There isn’t going to be C+. You think blizzard is going to rewrite history and add stuff that never existed? Lets be real here
They should at least find some story mechanic that explains Classic and why it exists. Having it completely exist with no rhyme or reason I don’t think is Blizzard’s MO. So give it a reason and have WotLK end the Classic story with how it went another way and Deathwing never did his thing.
Heck, if you really want to get frisky… given foreknowledge of Deathwing… put a quest/raid line into WotLK after you kill Lich King, that will allow you the player to prevent Deathwing from doing his thing. Do this? You prevent everything thereafter and ‘win’. Don’t? Your character gets sent to Cataclysm where it can die in a fire.
Because theres people out there who do like it.
well hopefully a nice non profit will remake the game for them. but a again why would blizzard make any expansion that had less players, i think the point is to make the expansions people like.
by people i mean enough people who will pay for that. if they had cata only servers while also haveing WOTL and BC and vanilla. i dont think enough people would play cata to support it.
Don’t know why people hate cata so much, it had pretty good leveling
Most of the people who hate it do not like the changes made to Azeroth, classes and the introduction to phasing.
I do not like what they did to Azeroth at all. It made my favorite zone, Darkshore, ugly, very unfun to level in an down right depressing with the loss of so much that made it so nice to look at.
Now that said, there are a few things I do like. Some of the NEW zones are actually very nice and even grand, like the Deepholm.
Then there are the dungeons. They had difficulty that harkened back to Vanilla. Not because of, “mobs just hit harder”, but rather it was reminiscent of the difficulty through mechanics. A good player did well in them, most players only did mediocre. I still am not happy about the nerf of them to today.
Oh, and I will say Cata had some of my favorite music in the game.
I think the popular consensus is
TBC #nochanges
Wrath #nochanges
Cata #gtfo here with that nonsense
TBC - No Changes.
Wrath - We already need changes. This is where the game started to fall down.
Cata - No point, it was ruined by then.
TBC - No Changes.
Wrath - We already need changes. This is where the game started to fall down.
well except flying is the worse thing ever added to the game, followed by daillies. both in TBC at launch.
well except flying is the worse thing ever added to the game, followed by daillies. both in TBC at launch.
While problematic, the daily quests available in TBC never seemed to be as much as an issue as the ones in Wrath. I specifically remember the Wrath patch with the Knight’s quest hub, and that was the breaking point for me.
Flying is fine, it was fine from TBC and Wrath, Flying was not a problem until Cata where they introduced it to the vanilla world because the player base kept begging for it
Flying in a limited form like it was in those expansions is why it was fine, once it was everywhere it created more problems.
Except I have seen all of this, just recently, in retail, and people are MUCH more likely to help with kills because there’s no “tag stealing” in retail
You know what I’ve seen a lot of in classic? People REFUSING to group for long respawn or group wide drop quests and doing them solo causing people to wait. People stealing mob tags left and right. People purposely training mobs to you if you’re killing mobs they need. I’ve seen more a-holes on Classic than I’ve seen on live recently.
Idk, i like daily quests, gives me something to work towards every day.
nah all flying is bad, it allows for bad player interaction. the only way to solve flying is add flying combat. we are way past that but they could try i guess
Idk, i like daily quests, gives me something to work towards every day.
When its not progression tied, sure. When you dont log in because you want to, but because if you dont you fall behind, thats the problem. Daily Quests turned the game into a chore.
People here saying they shouldn’t re-releas Mop, Cat, WoD, but you know whats the worst expansion? BFA. And look at how many people play that crap over classic.
nah all flying is bad, it allows for bad player interaction. the only way to solve flying is add flying combat. we are way past that but they could try i guess
that is more a personal opinion then fact. its cool you dont like it, but I never had any issues with it ruining my interaction with other players in TBC or wrath. it DID ruin in it cata though as there was no longer specific zones that it was used in…
adding in aerial combat should have been a thing though, I do agree there. Also I remember in TBC seeing someone slow fall down and casting a spell on another person flying… that was always funny.
Also originally in TBC you had to be at least level 70 to obtain flight, sometime after cata it was lowered to 60. This meant that while in TBC and leveling the only people who would be on a flying mount were the max levels, everyone else had regular mounts just like you.