The end of WoW, a downer ending?

For a while I’ve been going over WoW’s lore, it’s history and extrapolating where we can and will go into the future.

But, drifting off topic, I’ve been loving ARK: Survival Evolved for a very long time. It’s got action, it’s got some farmville-esque stuff, generally hits all of my buttons.

But in the last (Final?) expansion, Extinction, we finally meet the being responsible for the players’ creation and subsequent reincarnations, as well as the one who lead those who came before us and left all those notes and dossiers that gave us delicious lore and hints on how to progress in the game ourselves.

And if you managed to beat the King Titan in Extinction, the A.R.K.s that have been orbiting the dead Earth start to fall, to revitalize Earth, reintroduce the hardiest of species to repopulate it and to, and this is the most crucial part, eliminate all Tek from the planet, with themselves being the final target.

Now, for those of you who have never played ARK or read up about it, Tek was a miracle substance found late in this version of Earth’s history, a metal with limitless applications. Harder than any known alloy yet infinitely malleable under the right circumstances, conductive to almost insane degrees and it could even be used as a power-source, with the benefit that if used in such a fashion, atomic particles would be released, absorbed into the environment and then more Tek over time as the atomic particles would absorb energy from the surroundings and transmute that energy into more physical matter, more Tek.

To counter the rampant spread of Tek, in a corrupted, nearly-sentient form, a System was established that created the A.R.K.s under the guidance of Humans so evolved they have become their own sub-species, Humanity Deus (Can’t use the actual term because it’s a ‘prohibited’ word), able to think and see backwards and forwards in time.

Sadly, the System began to corrupt as the errors began to pile up as one test became fifty, became fifty thousand, became fifty billion, a cascade effect that the Deus, being slowly eroded by the passage of the millenia and their identities being ground to dust by the System’s overflowing errors and corruption as the Tek that powered and created the A.R.K.s began to affect them in turn, and the last of the active Deus, their youngest and least powerful member, had to cheat the System to find a way to break the ever-expanding cascade of errors and corruptions.

The players. All of them. Each one a treasure carefully cultivated from throughout Human history, made with non-renewable resources necessary to each A.R.K.s survival, unable to die and rebuilt with a new body forged from those same irreplaceable resources every time, people who would have the skill, the drive and the courage to face the System’s increasingly erratic and unfair ‘tests’, conquer the aberrant monsters created to facilitate said ‘tests’ and eventually reach Earth to fight the Titans and finally render the Corrupt Tek vulnerable to the cleansing effects of the Obelisks on the A.R.K.s.

And once those A.R.K.s came home and began their final, self-destructive task … there would be no more reincarnations. The resources once used to revive the players in a new body time and time again could no longer be diverted. All Tek had to be eradicated if Earth was to bloom with life again.

And yet … that’s also the end of it all. Tek is what allows Humanity to so easily tame the megafauna of the A.R.K.s. Tek is what allows Humanity to develop technology on the A.R.K.s so easily without needing ridiculous amounts of sub-tiers of tech to produce the amazing feats of technology used on the journey to this point. Tek is what allowed the various tribes on each A.R.K. to communicate with one another despite being plucked from different nations, different times. Tek is the only thing that can allow Humanity to rebuild as a technological society above the level of a hand-to-mouth subsistence society.

And it must all be destroyed, will be destroyed. Even the Obelisks themselves will eventually devour each other and then themselves to purge the environment of all traces of Tek, although this will take hundreds, if not thousands, of years and also wipe out many new species who evolved on Earth in the millennia of Human absence from the world who either feed off of Tek or whom have incorporated the miracle substance, Corrupted or Natural, into their bodies.

In short, we’ve won … but we’ve lost. We’ll never reach the peaks we once conquered, we’ll never reach the stars, never ascend to near-immortality like the Deus did, always be scratching at the earth to feed and clothe ourselves in a world where most of the natural resources are either expended or are entirely necessary upon the Tek-powered A.R.K.s to produce … which will dry up faster and faster as all the of the Tek in the environment is eradicated.

We’ve beaten the monster we created by stabbing ourselves in the heart.

And that got me thinking about WoW.

Inevitably, the journey has to end. The Legion is shattered and leaderless, the Titans returned by now spending eternity shackling Sargeras to his throne, the Old Gods are defeated but still linger in the darkest corners of the Abyss, waiting for yet another chance to drive all things into madness and an endless cycle of self-consumption, the Naaru are beginning to show some of their mightiest have plans that are less than benevolent and the Void Lords are done acting through proxies to deal with us.

And even if we surpass all of that, the Alliance and the Horde don’t raze Azeroth to ashes in their endless conflicts and somehow we make it through … Azeroth will hatch.

The slumbering World Soul will eventually mature into a Titan proper and leave the world behind to pursue it’s destiny, it’s agenda or it’s fate, whatever it may be.

And yet all life on Azeroth exists because of the overwhelming power of the Titan, drawing massive amounts of Spirit Energy to the planet which brought forth the Elementals, and then organic life, and with the meddling of the Titans and the Old Gods, sentient life itself.

So what happens when Azeroth ‘wakes up’ and leaves her egg? When that power-source that draws a continuous stream of life-giving energy to the planet and is responsible for everything from the humble bacteria to the mightiest of dragons existing … leaves?

Even if we win, the people and nations of Azeroth are destined to lose, to see all they have fought for, bled for and built atop failure and victory alike brought down low to nothingness in the end.

What do you guys think of the inevitable ‘downer’ ending of WoW, that despite everything, the very thing every Hero and Champion of the Alliance and Horde have fought, bled and died to protect will inevitably be the very thing that could kill them all.

For me, it’s both a subtle nod to a metaphor for death and it’s inevitability and a curious plot-point, that the larger the grasp on the nature of the world, the less control the ‘Heroes’ have, and the greater the stakes for an end that seems to only end in failure and loss for them no matter what course they choose to take.

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This all assumes that Azeroth waking up will destroy the planet, that it’s a physical egg and not the shell of a spirit that will ‘leave’ the planet and leave the planet intact. Sure, the denizens of the world may not be as powerful as before for a variety of reasons, but that’s fine. We’re kinda op anyway.

To be honest, I don’t like the thought of a downer ending and if Blizzard ended it on that note, it’d taint their future products for me entirely. I don’t want a game in which I RP characters that I’m attached to to just go “Well, you’re all dead now. Every bit of effort you’ve put into the character, every bit of attachment you have to the world… suck it up. Bye.”

I don’t mind losing. I do mind -this-.

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Pretty sure the Draenei have a ship they can use to make like trees and get the heck outta there.

The other races can build a new Dark Portal.

Azerothians have options.

But it’s the same deal with IRL humans and climate change.

I think it would come down to the various factions deciding to take an active role in cooperating and finding a solution.

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That’s part of what concerns me.

Even if the planet isn’t destroyed or consumed in the ‘hatching’, the Titan will still leave.

The source of Azeroth’s vitality and ability to sustain life in any way, shape or form will leave, and take with it the ability to sustain the existing life-forms on the planet with it.

The only way I can see this not happening is the Titan Facilities have some sort of fallback mechanic where they can, to an extent, sustain the planet’s bio-diversity to a point, but given what happened to the Dragon Aspects, I am not holding out much hope that the Titans are interested in protecting organic life once their new ‘Family Member’ is able to sustain and protect herself.

I don’t see why the world can’t already be self-sufficient by the time she leaves. Perhaps that’s part of the deal - the Titan, while growing, also feeds the ‘growing’ world.

She leaves when the world is fully ‘fueled’ and she’s ready to leave, problem solved. There could still be issues, but this issue doesn’t have to be solved this way and I sincerely hope Blizzard doesn’t go that route.

It could even be that the world doesn’t need her to exist on its own. She’s just a part of it - like a benign parasitic lifeform, I suppose.

Edit --> Or they could just say the Titan dies and the energy is kerrigan’d into someone who’ll make the ultimate sacrifice. The energy’ll return to fuel the world.

Double Edit --> Or maybe we’re all alive on the now-mobile Titan’s back or something, the Titan acting as a fully functional world of its own to a degree. There are very few things I wouldn’t take.

planets dont need the titans to form life just look at Draenor

really the whole presence of the Titans causes life to sprout LESS

Draenor had mountain sized monsters slapping the crap out of each other until one of the titans created a stone giant that would become grandpa to the magnaron, ogron, orcs, and ogres

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…wait, ARK has a plot?

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Also this.

complete sentence

It would be one thing is the universe was established to be a tragedy or grimdark or cosmic horror. But none of these are really established.

I don’t think WoW and think “Lovecraft” or Shakespearian tragedy.

Just look at some of these armor sets. It’s not exactly taking itself 100% serious a good portion of the time. It would be a mistake if WoW took the “cosmic horror” route as an ending.

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Don’t think it will have a downer ending. This is Warcraft not Diablo. Now, the ending might be a bitter sweet one but nothing so extreme as utter loss.

Well, we’ve seen what happens when a Titan emerges from its world, with Argus. They just sort of poof into existence outside the planet, from energy drawn out of it. So that negates a theory I’ve seen that she’ll basically burst the planet as she emerges.

Also, as others have said, Azeroth (the Titan) isn’t what gives the planet life. In fact she drew life FROM the planet in the early stages of… planet… pregnancy…?

If anything, we’ll get a new Titan watching our butts, AND a healthier planet.

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the elemental lords will stop being jerks too since Spirit energy weakens elementals

It’s hard for me to worry about this when it’s so firmly established that whatever happens will be whatever Blizzard wants to happen, and that’ll be whatever adds to their bottom line. Trying to reason out story structure from available evidence is kinda futile.

Oh, good, I went and depressed myself…

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Have some huskies to brighten your day. https://www.youtube.com/watch?v=lxm_2s--q3A

when Azeroth hatches we become a spaceship MMO

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