In an effort to fix relations we have updated our charter. We plan to adhere strictly to this.
Members should not cause trouble with other Alliance. Whilst we can fight both our allies and our enemies and still win, we would rather not. The guild provides certain members such as Molten, Chogan and Alinea for you to spend your anger on.
New members must accept that The Enclave is not like other guilds: if you are scared of things other people say, and as such are generally a weak person, you will find it difficult here and should join a lesser guild.
Members are required to pay an as yet to be decided sum of money and equipment to the guild. Much like states in the world today, guilds require ‘donations’ in order to pool resources so as to become stronger. The donations will be made to the guild at random moments as Horrigan sees fit. This is known as a ‘shakedown’, where Horrigan will randomly accost you in the world and demand gold. No record will be kept of your payments. Rest assured that all tithes will be used correctly by Horrigan in order to outfit him with the best armor and weaponry. Know that our leader will wade into combat with fine equipment, and that you will use your peasant body to shield him.
No hacking or botting is permitted by any Enclave members in WoW. Those caught cheating will be kicked from the guild. If you feel the need to hack/bot there are games where that is not only accepted but is the norm such as Counter-Strike.
Members will follow orders from a superior officer, without question. Give any suggestions in private via an in-game message rather than voice. Understand that it is important to maintain strong leadership. As such: any problems you have with a leader should result in you going behind his back by speaking to Horrigan, who will then make an arbitrary judgement based on his mood at the time. In all likelihood, Horrigan will use agitants (usually members of the Horrigan fanclub) to enrage a mob on Discord or the forums, so as to drive the offending officer from the guild. Rarely [read: never] will bridges be left intact.
Members will be allowed to ‘call out’ the leader in order to take his mantle via honorable duel. This will be resolved via one on one combat to the sound of either ‘Warriors of the World’ or ‘Hand of Doom’ by Manowar. Should Horrigan fall, the match will be repeated until he wins. Disagreements between guild members may also be resolved in a similar manner. He who remains standing after the final duel clearly has the superior argument.
Disciplinary procedures, such as when members break the above rules, allow you to put forward your case against the evidence. The final decision will be made by Horrigan as to your fate, but you will be given fair hearing. Example: You are accused of being overly abusive to another guild member. A ‘kangaroo court’ will be established, where both those with a valid case and those without, will try and win over Horrigan’s opinion in a medieval style trial. Personal vendettas will most likely play a part, with those who shriek the loudest, present their case in the most amusing way, or in some cases: those with real evidence (i.e. not just made up), decide your fate. In most cases, the judgement will be fair.