Hi! King’s honor, friends!
Let’s get one thing straight first: I’m having a blast this expansion. It’s super fun, can’t wait for the raid to open. The story is also going in a nice direction, the questing experience was super fun.
That said, the entire premise of the expac is it’s weakest point so far.
1 - The Dragon Isles, apparently, alredy existed as an archipelago BEFORE the sundering, as we see in the flashbacks in both trailer and legacies. This is unheard of and is never adressed in any way that i’ve noticed. Are there other landmasses we don’t know of that were never part of Kalimdor?
2 - The dragons left to fight the Legion and turned off the Isles with a bunch of people inside for no apparent reason. The djaradin slept, the dragonkin either just vibed around or went mad, the centaur kept centauring i guess but for what purpose? Did the isles run out of magic batteries or something? Then why seal it off with third parties inside who i’m guessing did not consent 100% with that? Being sealed off for god knows how long in an island with 4 huge evil imprisioned protodragons must have ruined someone’s day for sure.
3 - Just like that, the Isles turned back on for no reason at all. The dragons are called back and have some very touching moments, like Stay a While, but still, 100% out of the blue. Did Azeroth do it ? Why?
So far, it feels like they are building a very intersting and engaging story over a very frail basis because it looks cool, and I fear this approach may hurt the payoff later.