the problem with ret paladins is that they have the hardest time to tune the spec, if we are strong, we are deemed OP by the rest of the community that just hates ret paladins, and the devs ride the wave of retardation and nerf us (hell, we even get nerfed when we are weak, of course we get nerfed when we are strong), but other classes are alowed to be op doing more damage, having more utility and nothing is done to them.
well dont get me wrong, i dont like asking for nerfs, i would rather ask for buffs, but as always we get the silent treatment, cause in the eyes of bilzdevs we are fine, nicheless class that doesnt excel in anything or any scenario with subpar utility and no raidwide presence, awesome, thats not what a paladin is supposed to be.
we always had something great to bring to a raid / dg, we had blessing of might, wisdom, we had replenish, we had sanc aura, we could fear a undead and instant baseline repentance, we had divine intervention that a unique wipe recovery skill, we even had crusader aura…we had aura mastery, we had sacred shield, we had HEALS ON DIVINE STORM…that was great and really fitted the “support holy warrior, do damage and heal at the same time”, but everything was slowly taken away from us, and for what? the damage still low, the utility is probably the worse we ever had, and class fantasy is pretty much dead.
we are facing dire times, we have nothing, just nothing that could persuade someone to invite a ret to a high m+ or a prog raid, when you have to overgear what you’re doing and people that you play with, to have a chance not to get smashed in every dps scenario, there is something really, really wrong with the spec.
but wait, at least we are getting new animations, of only it gave more utility or better damage…
“to the ground baby”, anyone remember this? yes, fits perfectly to where we are now.