Wont T11 drop the highest level crests though? And I am happy to hear that T11 will actually be designed for Delvers, not M+/Raiders wanting a solo challenge in their “off time”.
I’m not complaining either… I like to test things out, but I don’t super agree that it’s a net gain. I think it’s just more grindy. TBH it sounds like it’s “better” for my “main”, as I’ll be able to max out my hero gear (at least theoretically), but crappier for my alts, since i’m not likely to grind out a bunch of t11’s on a bunch of junky toons.
Don’t disregard the buffs to t9 and t10. T9s will give 7 runed and t10 will give 10 runed.
It depends on how many you do on your alts. If you only do 2 and hope for an upgrade from the vault then it would be a nerf. If you do 4 x t9s, you’ll get the Hero 1 from the vault and 28 runed crests, which is almost enough to get it to Hero 3. If you do more than 4 or do them at higher difficulty, it’s a net gain. Once you unlock the runed discount on your main, the breakeven point drops to 3 x t9.
If the delvers bounty map is guaranteed every week (blizzard has been vague on this over on the ptr forums) you’ll get 31 gilded a week which is 2 myth upgrades a week or a crafted myth track item every other week when you complete a spark. You also now overcap runed from filling the vault by doing 8x T11’s (104 runed). Once you unlock trade up for crest you’ll get an additional 30 gilded a week.
They recently nerfed delve difficulty on the ptr as well. Solo only delve players will be in a pretty good spot in S2 comparatively to S1.
With Crests raining from the sky compared to the trickle we have now I’ll take the 1-2 upgrade level cost. Delves will be something to do beyond Bountifuls.
Sure beats flying around for hours farming crests…