The CraftScan Addon is Degenerate. Break it

How?

Ah, irony.

Same way they have with previous addons: API changes, restrictions, restrictions from the client, change sin how game data is structured/accessed, private auras etc.

I ignore anyone who autowhispers and encourage you all to support your local family owned crafters.

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What APIs do you disable to block this?

The real question is whether or not it should be incorporated into the game’s systems.

Also, as a crafter you are already at a disadvantage if you don’t use addons, since being a crafter involves playing with the auction house, an environment dominated by addons.

I don’t understand who loses in this case outside of addon boomers.

I find crafters instantly. Crafters don’t have to spam tedious macros in a sea of tedious macros. It’s the definition of win-win.

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Not entirely familiar with the addon but taking a glance through scanner.lua seems C_TradeSkillUI.GetRecipeInfo() and GetRecipeSchematic() would be a good starting point. Could modify these APIs to return rate-limited or cached data when called in rapid succession to target the addon’s scanning functionality without breaking other addons or game systems.

Other top of the head ideas: modify how item quality data is accessed, change how profession recipie IDs map to output Item IDs, rate limit chat parsing, changes to the format of cha titem links and how data is accessed from the links.

You don’t.
The addon stores which items you can craft.
They just read the chat.
You would have to break anything that can read chat and send messages to chat.

Guess what else you’ll break


I’ve been ignored already with my notepad copy + paste by the likes of you, all I have to say is: thanks. Not having to deal with such kind of people makes my day a lot better.

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You do you. I personally don’t want to give my gold to the person spamming those tedious macros every minute 12 hours a day who autowhisper me to do the needful and meet the suggested tip of 10k .

If you do, by all means go for it.

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I play on Area 52 and not a single crafter gives any suggested tip value.
You live in a delusional world or you’re a frustrated crafter.

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Would be easy enough to work around.

No clue. I imagine even a small, indie company such as Activision Blizzard could figure something out.

rip oQueue

I have to click your name and paste something I’ve stored in the copy & paste.

If you think I’ll write a personalized letter for you, you’re toasted.

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We’ve been over why this is a bad idea and isn’t going to happen. Folks would just demand the highest quality stuff every single time and want to pay next to nothing for the craft. Then setting pay aside for the moment, only the experienced crafters would be able to respond to craft orders at all. Thus stifling competition and driving up costs.

DBM
BigWigs
Weak Auras

Even the warning that you can get about a new craft on a weak aura (to play an audio) is broken if you remove that ability.

It is ridiculous that people can auto-respond without doing anything, but I’m quite fine if people have to at least click or do something to get to people LF a crafter.

I have a better fix for this whole problem:

  1. Remove the public orders restrictions or increase it back to 20 at least.
  2. Add the ability to select the quality of the items in Public Orders
  3. Profit.

You don’t have ever to post that you’re looking for a crafter. You select the item you want with the quality you want and you put the amount of TIP you are willing to pay and the crafters will have to deal with that.

Problems might happen if no one wants to fulfill your order or you need extra items (acuity or artisan’s authenticity). Then you either increase the tip or gotta look for a crafter in trade.

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The inevitable result of this is people posting public orders with low tip, requiring R5, and the going to the forums to QQ that their orders never get crafted.

But realistically, the restrictions on public orders are probably an attempt to re-create some of the social feeling the game had in vanilla, which gave it the sticking power it has.

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The only problem is if they add a maximum number of posts you can make a day because I’ll be laughing in every single thread of those

:dracthyr_hehe_animated:

Rather just have min quality option for public orders so i don’t get 20 whispers at the same time

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I like the new crafting system, but their obsession with crafting as a social experience is very dumb. It just leads to people spamming macros, and eventually as we can see now, automating the process with add-ons.

What should have happened, is that crafters should be able to put up listings for specific items. Let the crafter set the commission, let the crafter slot everything aside from the spark and ilvl boost item, and decide if they will spent concentration or not. Or leave it to the client to fill in. Let the buyer set a tip if they want to.

Add the same crafting charge mechanic that public orders have, to private orders. Something like ten max charges and 2 charges accumulating per day.

There you go. Problem solved forever. The crafter gets to decide what listings they want to throw up, buyers get a mostly seamless experience of slotting in stuff and knowing exactly what they will get, and what they’ll pay.