“I grew up at a time where Blizzard was almost as synonymous as Pixar in terms of quality,” Spencer says a bit later. “That’s where I aspire those brands to get to, and I’d love the opportunity to go work with creative teams to make that possible.”
Well they need to hire and train some real game designers. Not these mobile game style manipulators that are running the game into the ground. PC players long term will not tolerate mobile phone style systems that they are using in the game now. I tried to play after a year off and NOPE!!! Not going to tolerate this mobile game crap design they put in the game now.
The potential to get immense amounts of good-will from the gaming community will hopefully be a big draw for them to actually get this done. Happy gamers spend money.
To achieve that there’s going to have to be an internal mentality shift on where the focus on development goes. Keeping it on pleasing the M+/Raiders isn’t sustainable for the game or the number of subscribers as we’ve clearly seen.
This is wonderful news! I have said for a long time that this game should be more new player friendly. I feel this game’s audience can be pretty hostile to them as well. They need a design philosophy shift.
The current team simply was lazy, they wanted ‘volume knobs’ to balance the game with. This game is way more complex than that. Thanks for the hope Phil!