The Burning Crusade & #NoChanges

Arena has done more to screw class/spec balance than any other part of wow.

I would actually disagree with you on these. To me the point of TBC to experience all the Outland content. We’ve already done classic, I don’t want to have to do it again. The classic servers aren’t going anywhere unlike in 2007.

However TBC raids absolutely should be in their un-nerfed state.

Arenas were not great no.

Also I did not like Resilience at all and I did not like that Arena Gear was better than Battleground gear.

I liked other aspect of TBC.

That said, if they release TBC with no changes they are going to be playing by themselves as I will be cancelling. I quit Wow because of the direction that it took TBC onward…I am not going to be suckered back in to what I did not like now.

I am perfectly fine to play Classic for years, and play a Modified TBC or Classic+ etc sans the bad aspects of TBC.

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I don’t know if I’d pick up TBC. A big part of the reason I enjoy classic was that it was before I started playing.

That said, I would prefer as few changes as possible, and a patch progression. Patch progression doesn’t really work with classic since they only have the data for 1.12, but they have the data for multiple tbc patches.

I especially like the idea of attunements being phased out eventually. They make it neccessary to finish the teir, which is important because the first few bosses of the next teir are often freebies. With no attunements, there’s not a lot of incentive to go kill Kael or Vashj vs starting hyjal/BT and getting the first couple of loot pinata bosses. But eventually attunements cause guilds to poach players too much, forces you to do an entire raid to attune the new recruits that most people don’t need loot from, etc.

Attunes make sense at the start and they don’t at the end. They should be phased out over the lifecycle of TBC classic.

The thing you are forgetting about is that we have 2 new races and a new class to each faction. So to cut short the leveling experience that people can have while playing those classes or with people that play those classes would be a disservice to the game. A big problem that WoW has had for a long time and something people brought up in TBC is that the game sequestered players in the newest playpen not allowing people to get involved with lower levels/zones. That is one thing Vanilla did well. Mix the high and lows pretty well.

Also once TBC dropped, almost none of the classic content besides Kazzak were removed.

And leaving vanilla xp rates un-nerfed doesn’t fix that. All it does is make me have to spend more time before I actually get to BC content. I’ve already leveled to 60, I’d rather not have level another a lock, but if I have to I want the nerfed xp. If I want the classic leveling experience again I’ll just play classic, it’s not going anywhere.

What they should do is have a “pre-patch period” for a month or so. So people who copied/transfered to TBC can mess around with new talent trees at 60 and have some fun. They could even put in all the events that came along with it too. It’s a legit period of time in every expansions life cycle. It’ll also give people who are rerolling or just starting time to get to 60 before Outland is made available.

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TBC as it was originally released. #no changes on that.

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Yes.

/10char

They shouldn’t allow transfers/copies for legacy tbc though.

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Lol why would you think that they wouldn’t allow transfers?

Except for the whole flying, blood elf Paladin, space goat shaman, deletion of azeroth thing.

Didn’t.

They did reduce it to Honored, and hopefully they’ll revert that patch 2.4 change, but I don’t expect it.

I’d probably like TBC a lot more if shamans and paladins remained faction restricted. Don’t like the homogenization of both being available, as pallies and shamans are like the “mascot class” to their original factions.

When one thinks of alliance, they think of medieval castles, royalty, and holy knights. When one thinks of horde, they think of tribal huts, barbarians, and shamanism.

I’d also probably like it more if it didn’t introduce stupid daily quests. Aesthetically, it’ll always be low on my list; you can definitely tell WoW was trying to compete with the asian MMO market with such drastic shifts in art style. Nearly all of the weapons and armor from BC are neon/fluorescent bright colors with ridiculous geometry even while leveling, leading to the arise of true clownsuits.

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Yep, what Orecchiette said is just a slightly more specific version of Brack’s, “You don’t want that either. You think you do, but you don’t,” followed by talking about all their brilliant improvements. Yes, of course people who want BC want reputation-restricted Heroic keys and raid attunements!

Because they stink.

I mean, you do realize we’re not talking about a single-player game for your birthday, right? You’re proposing that those of us who want to play BC get, instead, a game with archeology and pet battles.

I thought it was honored for the key. I’ll have to check, thanks.

Revered from BC launch to patch 2.3. Reduced to Honored in patch 2.4.

Removed entirely sometime later.

There’s a difference between asking for a Classic Server option and wanting to completely turn this optional game, into something it’s not, without an option.

It won’t matter. The servers are virtual and Blizzard will simply make TBC and Classic servers, offer free 1-way transfers for a limited time and tell the #nochanges crowd to f-off.

I hope there are changes in TBC. First change being remove flying, add NPC point to point flights for all necessary areas. Second being remove all racial abilities. Todays level of tryhard minmaxers mixed with 15 year old game knowledge will lead to 90:10 Horde:Alliance on every server, and that just doesn’t make for a good experience.