How ever layering is implemented, if its done to alleviate overpopulation in a concentrated area that may lead to crashes, queues or significantly downgraded gameplay i see no issue with that. Having a solution to a technical issue and simply not using because you fear backlash is asinine, especially if it will revert after a given time.
TBC will be 90% Horde on pvp servers, which means it’ll mostly be horde posting here and Blizz has proven they’ll listen to loud, constant Horde whining.
So yes, if there’s anything inconvenient for the Horde, Blizz will change it in TBC, guaranteed.
Dual spec is negative? It only has positive results. Faster more flexible play, more options for players, increases class understanding and skill, creates flexible raid compositions for raid leads and guild leaders to more robustly build their raid teams.
Achievements. Affects and effects NO ONE, other than the people running for the points, creates healthy competition with the nerd point thing. Toxic people will ask for your achieve, but this is almost exclusively done in pugs and wouldn’t affect players in guilds and that go through the learning process of being part of the server community. Ya know, you’re playing a MMO after all.
Trasmog; why in the world does how someone looks affect your game play. Again, pugs might roll on stuff, but that’s gonna be rare and again, easily avoidable if you run in guild groups.
Every negative item you’ve posted, again, can be avoided if you join a guild, and/or will not directly impact you in the slightest. They’re fun! Do you not like fun?
It removes a gold sink, and reduces spec identity somewhat since people can just pop back and forth.
I’m not saying it’s a net negative, but there are downsides.
There are fewer downsides to achievements. Basically some people will feel obligated to go get them. They can also be used to judge people, which has positive and negative effects.
Personally can’t bring myself to care if they include achievements or not.
Transmog lets you hide your power level by disguising yourself in different gear. It also lets you hide things like engineering items.
Not sure I care about transmog either TBH.
I’m getting some “Don’t you guys have phones?” vibes from this.
In all seriousness, a lot of the arguments against these things are flat out not game affecting. We’re not talking about something destructive and horrific like LFD or LFR. It’s really a negative Nancy thing.
While I don’t agree that all of your suggestions have huge impacts, some of them will effect the game substantially. Respeccing is really expensive in classic, and remains kinda pricy in TBC. Removing that gold sink can have serious effects on the game’s economy.
While I think a lot of what you are posting is trolling I will throw my hat in. First your experience is not everyones so assuming everyone has gold like you do/did is wrong. Dual spec wasn’t in TBC and therefore shouldn’t be in any remastered versions of it. Yes Dual spec was great when it was released but the positive/negative doesn’t matter. It is too drastic of a change to the game to just throw it in. Difficulty/convenience matters and being able to switch specs mid instance wasn’t part of TBC.