The bloat makes playing all specs utterly impossible

Pretty sure everyone on both sides of the isle would rejoice with that.

Loved for PvP, despised by a lot of the PvE community. The same dilema as Enhance, two specific, yet different builds that forces people to not play the way they want. Another reason for a tree rework.

No one’s binding primal strike. Not in PvP, not in PvE, not in RP. It’s not like some odd gimmick thing such as far sight, it’s just a dead ability taking up space in a spell book left over from the last… decade?

The class needs pruning and some streamlining.

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But isn’t the whole reason for a class needing pruning is that you have too many keybinds with either redundant or not enjoyable abilities. If you don’t need to bind primal strike then why is it such a big deal that it still exists? It’s not hurting anything just sitting in your spell book.

There are a lot of things that can be done to prune/combine yet keep complexity without destroying the class mechanics.

There is absolutely no need for shaman to take 3 globals to spread their dot, while every other class can do it in 1. They acknowledged this was an issue with Dks years ago and fixed it, only to pass it off later as an issue for shaman.

Buttons like ice strike/frost shock should be situational cc buttons, of fillers if SS, LL etc are down, not something incorporated into an already convoluted rotation when you get a buff.

We also need to go back to totems being useful and much easier to drop as a group like wotlk which was fantastic

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See now this is what we are after.

I also don’t understand how stuff like healing tide is not baseline, or how every piece of utility is on the GCD.

There’s a lot of good material and suggestions out there on streamlining and pruning stuff to make the class a little less clunky without ruining its identity or skill expression. I find monks are a good example but I know others will disagree

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LL should spread to max flame shock targets, otherwise its fine

not an issue

no one wants to be a buff bot again

Were you not the same person who posted an entire thread asking for more elemental diversity for Elemental? But here you’re trying to take it away from Enhancement?


No, sorry, wrong dracthyr. Nonetheless, DF is the first time ever that frost has felt like a substantial part of Enhancement’s rotation, and I absolutely do not want that going away.

Chain lightning and lightning bolt? You could just have the main target recieve the lightning bolt off targets get hit with chain lightning. Now all shaman specs do good priority damage while cleaving AOE

Doing to much or to little aoe/single target damage? tune one portion and not the other.

Utility totems aren’t the problem it’s the amount of potential active buttons you have that’s the problem imo

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Hard agree. Not looking for a 4 button spec, you are being ridiculous with that statement, but a few less would help Enhancement gain a little more popularity in the game.

Agreed on this too. Should be able to macro if you want to (I’ve not found a macro, yet that can do it) the players who want the bloat can still have it.

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Me personally I would consider enh as a main for TWW if it literally didn’t have a 17 step priority list in order to do comparable damage to any other class such as ret or dk who has a 5-7 step priority list.

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Yep agreed. I would love to play the class again.

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I love Shaman and Enhance, but that’s why I prefer the now dead Storm build, while I’m “coexisting” with the Elementalist Build I know I’m not doing the best damage I can/should be, I try my hardest that’s for sure but my fingers aren’t as dexterous as they were back in the day… yes I’m getting old :joy:.

That’s why I’m praying Stormbringer + talent adjustments brings back the Storm Build moving into TWW, it wasn’t perfect by any means but it definitely was a lot less stressful to dps and much more forgiving.

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i don’t find resto shaman that complicated for casual content . have your reptides up and chain heal . the rest is just garnish . add one thing at a time to up complexity . also many people overthink abilities , most of them are just “stronger or continuous healing” just press them and go brrr

I agree, LL should spread shock. But having to play around prim wave to give ourselves a mini lust is a huge part of our kit as well, which now requires 5? Buttons to get off, meanwhile warrior, ret, mage, boomy, spriest, hunter and evoker are already blasting at full speed. The only saving grace is the fact that we get x% haste.

Many of us do. Your opinion is just that, your opinion. Ive played shaman since vanilla and hate the convoluted misdirection the class has suffered because idiots whine about things that made our class useful, then whine harder when we are the red headed stepchild of wow because now we bring absolutely nothing other classes cant do better. Play a ret paladin then come back to shaman and feel how clunky and trashy it feels as an opener. On top of that, outside of purge, ret paladin kicks our butt in every metric there is for dps.

Strike/ice shock was literally added because people whined they were gcd locked, instead of lessening rng or adding a better play loop for stormstrike. Right now, we’re forced to play the second most convoluted rotation next to DK for top-mid level dps while other classes go in blasting, dwarfing our numbers across the board.

If you want to fix the class, stop saying things like the aforementioned are OK, because they’re not, and until they’re fixed, the class will sit with glaring issues. You people continuously saying its ok is the reason the class has been held back as long as it has been. (Along with the tank spec and 2h cryfests)

BM hunters are opposite side of the bloat spectrum. There’s a middle ground and Shamans are on the far other end right now. Enhancement priority is silly, then you include hot hand weaving it becomes cumbersome.

Thematically, Enhancement is in a fun place, but our priority list is a disaster.

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Honestly I feel like that should just be baked into feral spirits.

I mean, as someone who has achieved top level with the spec when I care to, I don’t have any issue with most of the things you’ve brought up.

I’ll stick with the LL spread needing to reach max targets, I agree/think that we need to be uncapped in some manner (more a symptom of aoe caps in general than just our spec), but I don’t think our rotation holds any issue. Removing any buttons right now will send us back to the dreaded nothing-to-press dead spots, outside of the fact that I don’t think there’s currently any “dead” button. All have meaning and generate some resource / interact with the kit in some way.

Both the setup and execution of pwave / elementalist in general have a large amount of skill expression that simply does not exist anywhere else. I thoroughly enjoy that, and think enh is in one of the best spots it’s ever been as a result.

I play ret, it’s the one class I have the leggo on. I still heavily enjoy enhance, and I really don’t get the comparison. I don’t want enh dumbed down to anywhere near the level ret has. Players with more than a single firing neuron in their brain feel a pretty microscopic difference between the ceiling and the floor with rets potential. I don’t want that with enhance.

hard agree on this though, moreso the 2h peeps stuck in 2004