Seems going forward, the bulk of “new” content will be “time limited events”
Edit: and can we all agree that in these instances, when blizzard says time limited event, they are just trying to avoid saying season.
Ignoring the m+ and pvp seasons, you now have classic era seasons, Plunderstorm (which will have multiple seasons) and now what I will for the time being call retail seasons which is what the panda event boils down to. They can cycle through all the expansions after. Can’t wait for SL remix, amirite?
I understand the importance of player retention, but is the plan really to have us perpetually jumping from a season of this to a season of that to a season of something else?
Not overly fond about the direction this appears to be headed.
SoulsoBreezy actually had an interesting video on this. I personally don’t quite understand the whole “live service” concept, but it was an interesting watch for some perspectives on this. Goes into discussion of Hight’s quotes and talks about what that may mean.
It’s definitely an interesting discussion, I’ll give it that.
They’ve already been “remixing” expansions via classic re-launches so this is just tripling up on rehashing content to me. Fortunately I missed out on MoP so I guess I’m in a different boat than some but I can totally understand the perspective that it’s a lazy approach.
Technically these are more substantial “mini patches” but at the same time they are only more substantial because it’s just a rehash.
I mean once they start not doing regular patches then i think everyone can start freaking out but this event is being accompanied by some quests and other content for retail.
I like the idea of taking new classes and QOL features into old expansions though. I would love a vanilla remix, because then I would have access to things like Transmog while playing vanilla, which was my favorite time in WoW.
Here’s the thing though, which I think they are mindful of;
Permanent changes are risky. They did that with Cataclysm and that was the real start of the Vanilla WoW argument in earnest. I doubt they want to risk doing that again.
By making them limited they can test the waters of what players will like and what they could integrate later, without the risk of changing something and ticking everyone off again.